Reading this class, I am reminded of items on Mr. Welch's list:
Now let's look at the class.Originally Posted by Mr. Welch
1023: Effectively pulled off at level 2
1818: Not here, though considering the class, it could get a little abused
1952: Still working out the math on whether or not a level 10 Charlatan could bluff a god.
In summary:
Charlatans are Awesome
EDIT: Here's the math for Bluffing a god. I'm using Cuthebert because he has the highest Sense Motive Modifier. Nerull comes in second at +90, followed by Bahamut at +79.
God: St. Cuthebert
Base Sense Motive Modifier: +100, and always rolls a 20.
-10 for being close to the Charlatan
Total: 110
Level 10 Charlatan/Level 1 Warlock/Level 6 Sorcerer:
Bluff Modifier:
20 (Ranks)
5 (Feats)
10 (Base Charisma score (Assumed to start at 18 before racial modifiers, character is a race with a +4 to Charisma, and character has read a +4 Tome of Leadership (grants +4 Charisma), and has recieved all 4 stat increases))
3 (Snake Familiar)
Non-magical total: +38
Roll needed: Impossible
Adding Magic Items and Spells:
3 (Cloak of Charisma +6)
6 (Beguiling Influence)
30 (Glibness)
5 (Mask of Lies)
2 (Eagle's Splendor)
2 (Amulet of Wordtwisting)
2 (Inspire Competence {The function of this depends on your DM.})
Magical Total: +50
Net total: +88
Roll needed: Impossible, but only barely (Needs to roll a 22)