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Thread: [PF] Prestige Bard (WIP)

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    Bugbear in the Playground
     
    Daemon

    Join Date
    Dec 2010

    Default Re: [PF] Prestige Bard (WIP)

    Sea Singer


    The sea singer calls the blue waters his home, and is much in demand among sea captains wishing good fortune for their crew and hull as they ply the tradewinds far and wide.

    Table: Sea Singer
    {table=head]Level|Base Attack Bonus|Fort Save|Ref Save|Will Save|Special|Spells per Day

    1st|
    +0
    |
    +0
    |
    +2
    |
    +2
    |Bardic Performance, distraction, fascinate, inspire courage +1, sea shanty, World Traveller|-

    2nd|
    +1
    |
    +0
    |
    +3
    |
    +3
    |Familiar, Sea Legs|+1 level of existing arcane spellcasting class

    3rd|
    +2
    |
    +1
    |
    +3
    |
    +3
    |Still Water|-

    4th|
    +3
    |
    +1
    |
    +4
    |
    +4
    |Lore Master 1/day|+1 level of existing arcane spellcasting class

    5th|
    +3
    |
    +1
    |
    +4
    |
    +4
    |Inspire Courage +2|+1 level of existing arcane spellcasting class

    6th|
    +4
    |
    +2
    |
    +5
    |
    +5
    |Inspire Competence +3, Whistle the Wind|+1 level of existing arcane spellcasting class

    7th|
    +5
    |
    +2
    |
    +5
    |
    +5
    |Inspire Greatness|-

    8th|
    +6
    |
    +2
    |
    +6
    |
    +6
    |Dirge of Doom|+1 level of existing arcane spellcasting class

    9th|
    +6
    |
    +3
    |
    +6
    |
    +6
    |Inspire Competence +4, Inspire courage +3, lore master 2/day|+1 level of existing arcane spellcasting class

    10th|
    +7
    |
    +3
    |
    +7
    |
    +7
    |Jack-of-all-Trades, Soothing Performance|+1 level of existing arcane spellcasting class

    11th|
    +8
    |
    +3
    |
    +7
    |
    +7
    |Inspire Heroics|+1 level of existing arcane spellcasting class

    12th|
    +9
    |
    +4
    |
    +8
    |
    +8
    |Frightening Tune, Inspire Competence +5|+1 level of existing arcane spellcasting class

    13th|
    +9
    |
    +4
    |
    +8
    |
    +8
    |Call the Storm, Inspire courage +4|-

    14th|
    +10
    |
    +4
    |
    +9
    |
    +9
    |Lore master 3/day|+1 level of existing arcane spellcasting class

    15th|
    +11
    |
    +5
    |
    +9
    |
    +9
    |Deadly Performance, Inspire Competence +6|+1 level of existing arcane spellcasting class[/table]

    Bardic Performance
    A sea singer gains the following types of bardic performance:

    Sea Shanty (Su): A sea singer learns to counter seasickness and exhaustion during long sea voyages. Each round of a sea shanty, he makes a Perform skill check. Allies within 30 feet (including the sea singer) may use his Perform check in place of a saving throw against becoming exhausted, fatigued, nauseated, or sickened; if already under such an effect, a new save is allowed each round of the sea shanty, using the bardís Perform check for the save. A sea shanty has no effect on instantaneous effects or effects that do not allow saves. This ability requires audible components.

    This performance replaces countersong.

    Still Water (Su): At 3rd level, a sea singer can use performance to calm rough waters within 30 feet, reducing the DC for Profession (sailor) and Swim checks, as well as for Acrobatics and Climb checks aboard ship, by an amount equal to the bardís level (to a minimum of DC 10) for as long he continues to perform. He can extend this duration to 1 hour by playing for 10 consecutive rounds. This ability requires audible components.

    This performance replaces inspire competence.

    Whistle the Wind (Su): A sea singer of 6th level or higher can use performance to create a gust of wind. This wind lasts for as long as he continues his performance. He can extend this duration to 1 minute by playing for 5 consecutive rounds.

    This performance replaces suggestion.

    Call the Storm (Su): At 13th level, a sea singer can use performance to duplicate control water, control weather, control winds, or storm of vengeance, using his bard level as the caster level. Using this ability requires 1 round of continuous performance per level of the spell (as if he were a druid). These effects continue for as long as the bard continues performing (the effects of control weather happen immediately), but not longer than the spellís normal duration.

    This performance replaces mass suggestion.

    World Traveler (Ex)
    A sea singer gains a bonus equal to half his bard level on Knowledge (geography), Knowledge (local), Knowledge (nature), and Linguistics checks. He can reroll a check against one of these skills, but must take the result of the second roll even if it is worse. He can reroll one additional time per day at 4th level and every three levels thereafter.

    This ability replaces bardic knowledge.

    Familiar
    At 2nd level, a sea singer acquires an exotic petóa monkey or parrot (treat as raven)óthat gains abilities as a wizardís familiar, using the sea singerís bard level as his wizard level.

    This ability replaces versatile performance.

    Sea Legs (Ex)
    At 2nd level, a sea singer gains a +4 bonus on saving throws against air and water effects and effects that would cause the sea singer to slip, trip, or otherwise be knocked prone. He gains a +2 bonus to CMD against grapple, overrun, and trip.

    This ability replaces well-versed.


    Song Healer


    Words can harm, but they also heal. The songhealer brings peace and surcease of pain, calming wild emotions and providing a balm for the wounded body.

    Enhance Healing (Su)
    A number of times per day equal to his Charisma modifier, a songhealer can cause any healing effect from a spell completion or spell trigger item to function at a caster level equal to his class level.

    This ability replaces versatile performance.

    Bardic Performance
    A songhealer gains the following type of bardic performance.

    Healing Performance (Su): A bard of 12th level or higher can use his performance to create an effect equivalent to heal on a living target (or harm on an undead target), using the bardís level as the caster level. Using this ability requires 5 rounds of continuous performance, and the target must be able to see and hear the bard throughout the performance. The healing performance relies on audible and visual components.

    This ability replaces frightening tune.

    Funereal Ballad (Su)
    A bard of 15th level or higher can use his performance to create an effect equivalent to resurrection on a dead creature, using the bardís level as the caster level. Using this ability requires 20 rounds of continuous performance, and the target must be within 10 feet of the bard for the entire performance. Funereal ballad relies on audible and visual components.

    This ability replaces deadly performance.


    Street Performer


    Whether acrobat, troubadour, or thespian, the street performer mixes with the masses, singing for his supper.

    Table: Street Performer
    {table=head]Level|Base Attack Bonus|Fort Save|Ref Save|Will Save|Special|Spells per Day

    1st|
    +0
    |
    +0
    |
    +2
    |
    +2
    |Bardic Performance, disappearing act, distraction, fascinate, Gladhanding, Streetwise|-

    2nd|
    +1
    |
    +0
    |
    +3
    |
    +3
    |Versatile Performance, Well-Versed|+1 level of existing arcane spellcasting class

    3rd|
    +2
    |
    +1
    |
    +3
    |
    +3
    |Harmless Performer|-

    4th|
    +3
    |
    +1
    |
    +4
    |
    +4
    |Lore Master 1/day|+1 level of existing arcane spellcasting class

    5th|
    +3
    |
    +1
    |
    +4
    |
    +4
    |Inspire Courage +2, Versatile Performance|+1 level of existing arcane spellcasting class

    6th|
    +4
    |
    +2
    |
    +5
    |
    +5
    |Suggestion|+1 level of existing arcane spellcasting class

    7th|
    +5
    |
    +2
    |
    +5
    |
    +5
    |Madcap Prank|-

    8th|
    +6
    |
    +2
    |
    +6
    |
    +6
    |Dirge of Doom, Versatile Performance|+1 level of existing arcane spellcasting class

    9th|
    +6
    |
    +3
    |
    +6
    |
    +6
    |Inspire courage +3, lore master 2/day|+1 level of existing arcane spellcasting class

    10th|
    +7
    |
    +3
    |
    +7
    |
    +7
    |Jack-of-all-Trades, Soothing Performance|+1 level of existing arcane spellcasting class

    11th|
    +8
    |
    +3
    |
    +7
    |
    +7
    |Slip Through the Crowd, Versatile Performance|+1 level of existing arcane spellcasting class

    12th|
    +9
    |
    +4
    |
    +8
    |
    +8
    |Frightening Tune|+1 level of existing arcane spellcasting class

    13th|
    +9
    |
    +4
    |
    +8
    |
    +8
    |Inspire courage +4, Mass Suggestion|-

    14th|
    +10
    |
    +4
    |
    +9
    |
    +9
    |Lore master 3/day, Versatile Performance|+1 level of existing arcane spellcasting class

    15th|
    +11
    |
    +5
    |
    +9
    |
    +9
    |Deadly Performance|+1 level of existing arcane spellcasting class[/table]

    Bardic Performance
    A street performer gains the following types of bardic performance:

    Disappearing Act (Su): A street performer can use performance to divert attention from an ally. All creatures within 30 feet that fail a Will save (DC 10 + 1/2 the bardís level + the bardís Cha modifier) treat one creature chosen by the bard as if it were invisible. This performance affects one additional creature at 5th level and every 4 levels thereafter. If the targets take any action that would cause them to become visible, they become visible to everyone. The bard cannot use this ability on himself. This ability is a mind-affecting effect that requires visual components.

    This performance replaces inspire courage.

    Harmless Performer (Su): At 3rd level, a street performer can use performance to appear meek and unworthy of being attacked. While using this performance, whenever an enemy targets the street performer, the enemy must succeed at a Will save (DC 10 + 1/2 the bardís level + the bardís Cha bonus) or be unable to attack the bard this round, as per sanctuary. The enemy loses the attack that targeted the bard, but may spend additional attacks targeting other creatures. If the opponent was targeting the street performer with a spell, it must succeed at a concentration check at the same DC or lose the spell. If this check succeeds, it may target another creature with the spell instead. This mind-affecting ability requires audible or visual components.

    This performance replaces inspire competence.

    Madcap Prank (Su): At 7th level, a street performer can use performance to discomfit a target within 30 feet, causing its clothing to become tangled, its headgear to fall down over its eyes, or even causing it to slip and fall or otherwise be made to appear a fool. The target must make a Reflex save (DC 10 + 1/2 the bardís level + the bardís Cha modifier) each round that it hears or sees the performance, or it takes one of the following random effects each round:

    1óblinded,
    2ódazzled,
    3ódeafened,
    4óentangled,
    5ófall prone,
    6ónauseated.

    Each effect lasts 1 round.

    This performance replaces inspire greatness.

    Slip through the Crowd (Su): At 11th level, a street performerís disappearing act enables affected creatures to move through crowd squares and enemy-occupied squares without impediment. Affected creatures are treated as if having greater invisibility, but enemies gain a new saving throw to notice them each time they are attacked.

    This performance replaces inspire heroics.

    Gladhanding
    A street performer earns double the normal amount of money from Perform checks. As a standard action, he may use a Bluff check in place of a Diplomacy check to improve a creatureís attitude for 1 minute, after which its attitude becomes one step worse than originally.

    This ability replaces countersong.

    Streetwise
    A street performer gains a bonus equal to half his level on Bluff, Disguise, Knowledge (local), and Sleight of Hand checks, Diplomacy or Intimidate checks made to influence crowds, and Diplomacy checks to gather information (minimum +1).

    This replaces bardic knowledge.
    Last edited by Curious; 2011-11-25 at 05:48 PM.
    Prestige Bard, updated for Pathfinder.

    Revamped Spell Resistance system, for use with Spell Points/Psionics.