Quote Originally Posted by EspritRequin View Post
2093: My plan for killing the BBEG may not begin with: "Well let me crack open my physics textbook. If I can apply an X newton force over Y meters..."
2094: If my plan requires me to ask for the impulse time of anything impacting human flesh, the answer is no.
2095: Doubly so if it means I can one shot a man five levels higher than me with a single throwing knife.
2096: Throwing knives are not bullets, and I will do well to remember this.
2097: I may not have a physics text next to me while playing.
2097b: Nor my physics notes.
2098: It is irrelevant how many newtons/pascals/joules I can subject an enemy to, they are still taking the damage that the book says they do.
2099: Screw it, this world has different physics than the real world.
2100: I may not work on the physics of my plan and then show the GM the math to prove that my plan will work. Refer to 2099 for further questions.
2101: My character may not be above average in intelligence.

I seriously have been playing with an idea like this, and I know I'd get told no if I even suggested it.
I'm assuming the system wasn't Gurps which incorporates a good deal of physics in its damage calculations to the point where people have a joules of energy->damage conversion equation.