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Thread: The Legendary Ascendant [3.5 Base Class]

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    Default Re: The Legendary Ascendant [3.5 Base Class]

    Legendary Bulwark (Ex, Su, or Sp): While in the appropriate form, the Ascendant gains the following defensive or supportive abilities. Consult the Ascendant class table to determine the level at which each ability is unlocked.

    I:
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    Form of the Dragonkin: Draconic Fortitude (Ex): The Ascendant gains an additional 2 hitpoints per class level.

    Form of the Kitsune: Mesmerizing Gaze (Sp): The Ascendant gains the ability to use charm person as a spell-like ability at will, except that the duration is 2 rounds per level. The save DC of this ability is 11 + Wis mod. For each successive time that a creature has succumbed to this ability in a given 24-hour period, it gains a stacking +4 bonus on its save to resist the ability.

    At 6th level, this ability instead functions as charm monster and the save DC increases to 13 + Wis mod.

    Form of the Phoenix: Healing Fires (Su): As a standard action, the Ascendant may heal herself for 1d8+Wis mod points of damage. Alternately, as a full-round action, she may heal herself and an ally within Close (25 ft + 5 ft/2 levels) for the same amount of damage. This healing may not bring a creature's hitpoints above half. At 3rd level and again at every two levels beyond, the amount of healing dealt by this ability increases by an additional 1d8+Wis points.

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    Form of the Dragonkin: Scales (Ex): The Ascendant gains a +1 bonus to her natural armor. At 6th level and every 4 levels thereafter, this bonus to natural armor increases by an additional point.

    Form of the Kitsune: Trickter's Poise (Ex): While wearing light armor or no armor, the Ascendant gains a deflection bonus to AC equal to her Wisdom modifier. This deflection bonus cannot exceed either her Dexterity bonus to AC or her class level.

    Form of the Phoenix: Stoking the Embers (Su): While below half health, whenever the Ascendant takes damage from any non-periodic source, she is healed an amount equal to her Wisdom modifier, to a maximum of her class level.

    III:
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    Form of the Dragonkin: Wings of Cover (Sp): Once per encounter, the Ascendant may use wings of cover as a spell-like ability with a caster level equal to her class level.

    Form of the Kitsune: The One of Many Faces(Su): The Ascendant may replicate the effects of disguise self at will with a caster level equal to her class level, except that she may also change her body type between that of an animal and a humanoid, and she may add extra appendages to the illusion.

    Form of the Phoenix: Soothing Heat (Su): The Ascendant passively generates an aura of healing that grants Fast Healing 2 to herself, and Fast Healing 1 to all allies within 60 feet. This fast healing cannot raise a creature's health above half. At 8th level and again every four levels beyond, the amount of fast healing granted to the Ascendant increases by 2, and the fast healing granted to allies increases by 1.

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    Form of the Dragonkin: Wing Buffet (Ex): As a standard action, the Ascendant may rapidly flap her wings against an adjacent foe in a distracting fashion. If the foe fails a Reflex save, DC 10 + ½ Ascendant level + Str mod, it is dazed for one round.

    Form of the Kitsune: Trickster's Twin (Su): When using her avatar movement, the Ascendant may opt to instead send a clone that functions as a mirror image of herself out to a distance up to the movement allowed her and become invisible (as the spell) until the beginning of her next turn or until the effect is broken.

    Once used, this ability cannot be used again for 1d4 rounds.

    Form of the Phoenix: Restorative Flames (Su): In addition to its normal effects, the Ascendant's Healing Fires ability also removes one of the following conditions of her choice when used: dazzled, nauseated, shaken, or sickened.

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    Form of the Dragonkin: Dragonfire Rebuke (Su): As an immediate action, the Ascendant may breathe a concentrated blast of dragonfire at an opponent she threatens who is attempting to attack, cast a spell, or initiate a maneuver against an adjacent ally. This ability deals normal Dragonfire damage, but only against that foe. If the foe takes damage from this ability, it must succeed on a Concentration check, DC 10 + damage taken, or lose the action it was performing. Using this ability places the Ascendant's breath weapon on recharge, just as if she had used the breath weapon normally, and may not be used while the breath weapon is unavailable.

    Form of the Kitsune: Reshape the World (Su): The Ascendant may replicate the effects of silent image at will with a caster level equal to her class level, except that she may only alter or create terrain and inanimate objects (trees, shelves, doors, pottery, etc), not creatures.

    Form of the Phoenix: Recuperative Flames (Su): In addition to its normal effects, the Ascendant's Healing Fires ability also removes one of the following conditions of her choice when used: deafened, fatigued, frightened, panicked, or paralyzed.

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    Form of the Dragonkin: Draconic Resistance (Ex): The Ascendant gains resistance to the last type of damage dealt by her Dragonfire ability equal to her class level. This resistance stacks with any other resistances the Ascendant may possess.

    Form of the Kitsune: Reforge the World (Su): As Reshape the World, except replicating major image.

    Form of the Phoenix: Invigorating Flames (Sp): Once per week per point of Wisdom modifier, the Ascendant may replicate the effects of a revivify spell with a caster level equal to her class level.

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    Form of the Dragonkin: Immunities (Ex): The Ascendant gains immunity to sleep and paralyzation effects.

    Form of the Kitsune: Form of the Nine-Tails (Su): As a standard action, the Ascendant may take on the form of a white-furred, nine-tailed fox. The fox is small-sized, but possesses a base land speed of 50 feet. The Ascendant gains the appropriate size modifiers to her AC, but her AC otherwise remains unchanged. While in this form, the Ascendant gains a competence bonus to Tumble and Escape Artist checks equal to her class level and may make Tumble checks untrained, but may not make physical attacks. She may still use her Kitsune Form abilities normally however, save for those that require her to make a physical attack.

    Form of the Phoenix: Rejuvenative Flames (Su): In addition to its normal effects, the Ascendant's Healing Fires ability also removes one of the following conditions of her choice when used: blinded, dazed, exhausted, or stunned.

    VIII:
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    Form of the Dragonkin: Wingstorm (Ex): As a standard action, the Ascendant may wildly flap her wings, stirring up a storm of dust and debris. All creatures within 20 ft must succeed on a Reflex save (DC 10 + ½ class level + Str mod) or be blinded for 1d4 rounds.

    Form of the Kitsune: Enthralling Touch (Su): As a standard action, the Ascendant may make a melee touch attack against an opponent. If successful, the touched foe must succeed on a Will save, DC 10 + ½ class level + Wis mod or be dazed for as long as it can see the Ascendant, or until it takes damage.

    Form of the Phoenix: From the Ashes (Su): By concentrating for ten minutes, the Ascendant may replicate the effects of a resurrection spell with a caster level equal to her class level.

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    Form of the Dragonkin: Bastion of Defense (Ex): As a free action taken before making any movement in a round, the Ascendant may sacrifice either a move action or a move and a standard action. Until the beginning of her next turn, she may either move up to her speed or up to twice her speed (depending on the actions sacrificed) at any point out of turn, divided as she wishes. If she moves into threatening range of creatures attacking, casting spells, or initiating maneuvers against her allies, she may take a single attack of opportunity against those foes, regardless of whether or not the action would normally provoke an attack of opportunity.

    Form of the Kitsune: Vanishing Act (Sp): Once per encounter as a standard action, the Ascendant may grant either herself or a touched ally the effects of a superior invisibility spell with a caster level equal to her class level, except that the duration is a number of rounds equal to her Wisdom modifier.

    Form of the Phoenix: Renewing Flames (Su): In addition to its normal effects, the Ascendant's Healing Fires ability also removes one of the following conditions of her choice when used: diseased, petrified, or poisoned.

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    [Abilities to follow]


    Rapid Shifting (Su): Once per encounter, an Ascendant of 3rd level or higher may shift from one avatar form to another as a full-round action with no need to meditate.

    Avatar Movement (Ex or Su): Beginning at 6th level, the Ascendant gains a new form of movement based on her current form.

    Form of the Dragonkin: Flight (Ex): The Ascendant sprouts draconic wings that grant her a flight speed equal to her land speed with average maneuverability.

    Form of the Kitsune: Trickster's Step (Ex): As a swift action, the Ascendant may move up to her land speed in a straight line without provoking attacks of opportunity. She may move through spaces occupied by creatures, but not through solid objects.

    Form of the Phoenix: Fiery Discorporation (Su): As a standard action, the Ascendant may teleport from her current location to reform adjacent to a source of open flame within Medium (100 ft + 10 ft/level) range. The flame need not be large; the flickering flame of a candle is sufficient to use this ability. However, exceptionally large fires increase the range of this ability by 10 feet for each size category above medium of the fire (for example, a funeral pyre for two might be Huge sized, in which case the Ascendant would gain a +20 ft increase to the range of this ability if teleporting to it).

    Swift Shifting (Su): Beginning at 10th level, when using her Rapid Shifting ability, the Ascendant may change her current form as a swift action instead of a full-round action.

    Instant Shifting (Su): Beginning at 15th level, when using her Rapid Shifting ability, the Ascendant may change her form as either a free or immediate action.

    Legendary Ascension (Su): Once per encounter as a free action, an Ascendant of 20th level may grant herself the Legendary template until the beginning of her next turn.

    Legendary:
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    HP: A Legendary creature gains temporary hitpoints equal to its full normal hitpoints. These temporary hitpoints do not regenerate naturally, but may be filled by “overhealing”.
    Speed: A Legendary creature’s speed triples for all movement types.
    AC: Legendary creatures gain a +10 insight bonus to AC.
    Attacks: The first attack in a round that a Legendary creature makes is made with a +20 bonus to the attack and damage rolls.
    Spell-Like Abilities (Sp) or Psionics (Ps): If the base creature has spell-like abilities, it gains +10 to its caster level to use those abilities. A Legendary creature also gains the ability to use reaving dispel once per day with a caster level equal to its HD.
    Saves: A Legendary creature gains a +20 insight bonus to the first save it makes in a round.
    Abilities: A Legendary creature's ability scores are all increased by 10.
    Last edited by Circle of Life; 2012-01-03 at 02:25 PM.
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