Quote Originally Posted by eftexar View Post
The biggest problem I see with this class is that it has a lot of both versatility and power. I think it makes it to tier 2 because of this.
I would either drop the effectiveness of some things (nor more than 10-15 maximum die of damage for example) or would make it so the form has to be chosen at the start of each day. Then it would make tier 3.
But I'm all for tier 3. It's usually what I aim for as well.
I think making you choose your form at the beginning of the day would really hurt the class; it would turn it into an inflexible Binder. The forms are meant to be changed during the day; it won't change the power, just make it less cool and fun.