Quote Originally Posted by Circle of Life View Post
You're right, the shifting mechanic should be more fluid. To that effect, I've added the Rapid Shifting and Instant Shifting class features, and updated Swift Shifting.
Much improved. The per-encounter limit keeps it an important tactical decision, while the speedy shifting helps keep up with the demands of higher levels.

Quote Originally Posted by Circle of Life View Post
Because the ideas I had for abilities went well with Dragon and Phoenix, and the trickster theme fit right in with the Kitsune. As a side note, I've never heard of Dear Renard, but I've heard of the kitsune several hundred times. I just went with the theme that I felt more people would be familiar with.
Renard or Reynard the Fox is a medieval European trickster-figure and culture hero, not unlike Coyote. Don't mind me, I get into an unreasonable huff about the overuse of Japanese words and terms in D&D.