Quote Originally Posted by Cipherthe3vil View Post
Not totally sure what you mean by that.
Some examples:

-"And then, Constitution." This is not a sentence. While the intent is clear, the poor grammar distracts (at least for me, and I suspect for many of the mindset to evaluate things carefully) from the concept. There are far too many such half-sentences to list.
-While the fancy section headings look impressive, they may not be the wisest idea for something where you want people to carefully read the actual content.
-Renaming Spellcraft "Witchcraft" is confusing and accomplishes nothing. Either leave it as spellcraft, make it a separate skill (e.g. like psicraft), or refer to it as Spellcraft in the rules and merely note that most witches use the term "witchcraft" to describe the skill.
-The inclusion of non-rule comments (e.g. "poor sob" about the wizard familiar) make the whole thing read more like a ramble and less like a crisp set of rules which can be properly PEACHed and eventually played with. There's nothing wrong with fluff (very much the opposite, in fact), but for greater playability it should be kept separate from the crunch.