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Thread: The Grebblits (Race)

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    Bugbear in the Playground
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    Default Re: The Grebblits (Race)

    Quote Originally Posted by Welknair View Post
    I'm not going to get terribly into this, but I'd note that Blood Hunt does need some clearing up. Namely, as-written, you could taste somebody once, 12 years ago, and then Fireball them when you next come within one mile of them. You state no duration for it. Is it meant to be a permanent effect? If so, I could easily imagine Grebblits trading around small traces of the blood of important people, each "Collecting" tastes of many. Not sure if that was intended or not.

    As for Range on spells cast on a Blood Hunted creature: Huh? How does this even? Alright, I get that it helps you track them. I could understand overcoming Concealment or Cover, or giving a bonus to Ranged Touch Attacks or something like that. Maybe even something as powerful as doubled range. But.. Your fireball teleports 1 mile to hit them in the face, ignoring the 15-foot steel wall between you? I can't understand how that works out.


    Debi: Do note that the LA on this has yet to be determined, so that alters balance level a bit. But I agree on most of your points.

    Yes its all well and intended. Grebblits trading around blood samples would be a trendy blackmarket deal and very useful for assassinations.

    You would have answered your own question, teleports 1 mile to hit them in the face. Why would it be bothered by a 15ft steel wall?

    It'd still be wrong though. The spell is cast through the victim's blood, making them explode with a fireball from the inside out.
    Which brings up another point, I should say that ranged-attack spells all use touch AC.

    The use of blood as curses like this is common in witchy mythos.
    Last edited by Cipher Stars; 2012-06-24 at 09:55 AM.

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