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Thread: Return to Ironheart IC

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    Default Return to Ironheart IC

    Okay, in the following posts below, you will see some introductory information, and then the start of the actual DMs. Before moving on to those, I would recommend at least briefly skimming the Rules post below this one, just to get a grasp on how I run my particularly flavor of freeform roleplaying.

    The Meanwhiles are just short stories involving other characters, off doing their own thing somewhere else (hence the "Meanwhile") portion. Generally they merely offer some information on what's going on elsewhere, and everyone is certainly welcomed and encouraged to read them. I tend to post them about every 100 posts or so, which means somewhere in the 100s another set will come out, and then another when we get in the 200s, etc.

    You are also welcome to read any and all DMs beyond just your own character, although for time and IC/OOC knowledge separation if you'd prefer to read just your own, you can do that too. Your character's specific DM will be located underneath your player name - and generally speaking, your character's current location will be listed somewhere above that (although generally since that doesn't change very often between DM to DM, it's not particularly important).

    Generally speaking, PM me if you have any other questions.

    The Ironheart Wiki is also located HERE for all your character/lore/plot point questions.

    Introduction (as originally posted in the Recruitment thread)

    Nearly a month has passed since the disastrous Battle of Narle. Although the villainous Demetrius Gast met his end during the battle, this has merely caused the kingdom of Narle to fall further into chaos. The land between what once was the capital and the fallen prison of Ironheart has been reduced to scorched wasteland. Warbands of elven invaders roam freely throughout the kingdom, and the city of Amaranth has been under continual siege since the Battle. A triumvirate of nobles who survived is struggling to organize a resistance, but many of the newly-arisen nobles are frightened and wish only to protect their own lands.

    The Church of Light is struggling to remain intact after its own losses and a sharp increase in the amount of heresy and fiend worship. Despite the Church’s best efforts, the rumor that Miriam the Valkyrie Herself came down from the Heavens to destroy mankind has persisted and spread. As a result many have lost faith in Miriam and Athelion’s ability to protect them, and so have chosen to throw themselves upon the fiends’ non-existent mercy. In some parts of the kingdom other, stranger beings have also started being worshipped by the desperate.

    Elves and Fiends are not the only source of danger, however. Unknown to any but a horrified few, spirits and elementals strain against the boundary between their world and the mortal plane. Once, they could travel between both worlds freely, and they have been promised the opportunity to do so again. Titania, queen of Phaedra, has sworn it provided they help her reclaim humanity’s throne after millennia in exile.

    The heroes who have stood firm against the darkness until now are all dead or indisposed. But what meaning does Death have when the conflict threatens to spill over into the Hereafter?

    Even the Afterlife is now not without misery and strife. Since the battle Miriam has secluded Herself once again. But unlike previous bouts of isolation, there are precious few angels now to manage the Heavens’ affairs - nor do any new angels seem to be forthcoming. Within their dark halls in the Hells, the recently freed Fiend Lords plot their revenge, amassing their forces to once again burst out upon the beleaguered world.

    The world stands on the brink of the final apocalypse, and a plan that has existed since the dawn of time is about to at last reach its conclusion.
    Last edited by Inspectre; 2012-08-04 at 11:07 PM.
    I didn't actually intend to kill EVERYONE. It just sort of happened.

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