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    Sainesti

    Despite sometimes being known as winter elves, the Sainesti are not a subrace nor even related to elves. The Sainesti dwell in the northern reaches of the world, using the ice to forge tools and weapons for the Kindred.

    Physical Description: The thin and lithe Sainesti have pale blue skin with pointed facial features, giving them an Elven appearance. They possess long bony fingers which end in sharp claws. Strangely, Sainesti possess black blood which is highly visable through their pale flesh. When this blood touches ice, eldritch azure sigils drift along its surface.

    Atop the heads of the Sainesti are small antlers, the Guardians are generally the only ones who don't shorten their horns.

    Society: Sainesti dwell in a caste-based hierarchy, with the most skilled craftsmen are at the top, leading the others. These artisans are known as Kal'acha. Below the Kal'acha, are the Gathers who hunt and search for food and fresh water across the glaciers. At the bottom of society are the Guardians who watch over their villages from attack and raise the children, but are effectively slaves who must do as other Sainesti order. Failure to do so results in the Guardian being publicly humiliated and tortured by the Kindred.

    Relations: Sainesti are isolated from most races, mainly because of the Kindred which annihlate and raid any nearby settlements if they aren't Sainesti. The reason the Kindred don't slaughter the Sainesti is because of their skilled craftsmenship, resulting in the Kindred forcing the "winter elves" to make their weapons.

    Alignment and Religion: The Sainesti are generally lawful, as the rebelious end up being tortured and killed at the hands of the Kindred. The Sainesti aren't very religious, as they are only allowed to worship the Kindreds gods.

    Adventurers: Every couple of generations a Sainesti would become an adventure aiming to escape his previous life, or to rescue his people from the Kindred.

    Male Names: Alvis, Freyr, Loki, Sindri, Thor, Völundr.

    Female Names: Embla, Freya, Gerd, Guđrún, Heidrun, Hel, Saga.

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    RACIAL TRAITS
    • +2 Dex, +2 Int, -4 Str: Sainesti are skilled with their hands and are skilled craftsmen, but years of being servitors have weakened them.
    • Eldritch Blood: Sainesti are Fey.
    • Normal Size: Sainesti are medium sized.
    • Swimmer: Sainesti have a base land speed of 30 ft. and a Swim Speed of 10 ft.
    • Acclimated (Ex): Sainesti possess Cold Resistance 5.
    • Artisan's Hand (Ex): Sainesti gain a +2 racial bonus to all craft checks.
    • Blood of the Tundra (Su): By spilling their blood upon the ice, the Sainesti can shape it as if it was steel. As such Sainesti can use Ice while crafting objects as if it was a suitable material. The Sainesti is dealt one point of damage per day of crafting with Ice. See below for more details.
    • Claws (Ex): Sainesti receive two claw attacks. These are primary natural attacks. Each claw deals 1d4 points of piercing and slashing damage.
    • Iceborn (Ex): Sainesti receive a +2 bonus on Perception checks to notice unusual ice, such as traps and hidden doors located in ice walls or floors. They receive a check to notice such features whenever they pass within 10 feet of them, whether or not they are actively looking.
    • Swift Crafting (Sp): With focus, the Sainesti can quickly shape an icicle into a weapon. This functions as the Icicle Dagger spell with a caster level equal to your HD. This ability can be used once time per day.
    • Languages: Sainesti start with knowledge of Glain Tongue. With a high intelligence score they can also learn the following languages: Aklo, Aquan, Common, Elven.


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    ALTERNATE RACIAL TRAITS

    Guardian: Unlike other castes of Sainesti, Guardians do not shorten their antlers. Guardians possess Gore as their primary natural weapon. This gore deals 1d6 points piercing damage. In addition Guardians gain a +10 foot racial bonus to their speed when using the charge, run, or withdraw actions. Guardians lose their Claws extraordinary ability.

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    ICE CRAFTING
    Weapons, armour, and other objects created through a Sainesti's Blood of the Tundra ability act similiar to metal in many ways. An Ice Crafted object possesses the same melting point and hardness as steel. An Ice Crafted Object can be Masterwork or turned into a magical item as if it was a steel object of its type.

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    RACIAL FEATS

    [Snow Crafting]
    Prerequisites: Sainesti
    Benefit: You can craft with snow using it as if it was a suitable material. In every other way this functions as the Blood of the Tundra supernatural ability, and follows the rules for Ice Crafting.

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    RACIAL STATISTICS

    Random Starting Ages
    {table="head"]
    Adulthood
    |
    Intuitive
    |
    Self-Taught
    |
    Trained
    13 years
    |
    +1d4
    |
    +2d4
    |
    +2d6
    [/table]

    Aging Effects
    {table="head"]
    Middle Age
    |
    Old
    |
    Venerable
    |
    Maximum Age
    25 years
    |
    40 years
    |
    60 years
    |
    +3d12 years
    [/table]

    Random Height and Weight
    {table="head"]
    Gender
    |
    Base Height
    |
    Height Modifier
    |
    Base Weight
    |
    Weight Modifier
    Male
    |
    4'8"
    |
    +2d6
    |
    100 lb.
    |
    × (1d4) lb.
    Female
    |
    4'5"
    |
    +2d6
    |
    80 lb.
    |
    × (1d4) lb.
    [/table]
    Last edited by Milo v3; 2012-12-29 at 05:52 PM.
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