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Thread: The Blades of Keran [Setting]

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    Firbolg in the Playground
    Milo v3's Avatar

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    Aug 2010

    Default Re: The Blades of Keran [Setting]

    In the Second Era the Lacembra were created by Atlan, Queen of the Sea, from the dark waters of the Moonshadow Isles. These creatures were masters of the marsh and the coast, and quickly formed tribes. These tribes were barbaric but were very adaptable. They swiftly discovered how to make tools and were skilled hunters.

    After many years, the Lacembra started to explore the other islands of the Moonshadow Archipelago, finding the Ranx. The two species, fought at first, but quickly realised that working together was a much better strategy for survival.

    Lacembra are cautious and but strangely arrogant. They take time to think decisions over, making sure they are fine with the consequences. Lacembra's arrogance comes from their natural talent in hunting and their skill in surviving in the swampy jungle.

    Physical Description
    Lacembra usually stand 5 to 7 feet tall with green, dark bronze and grey scales to help them blend into the murky water. The Lacembra has a crocodile like head, they are equipped with jagged teeth that can deliver a powerful bite that can crush bone, tear and fillet meat. Their eyes are a very deep yellow or sometimes orange. Their thick neck connects to a lean but surprisingly muscular body. They use their tail for balance and propelling itself through the water, the tail is about 3 to 4 feet long.

    Lacembra have had a long partnership with the Ranx and both races have very good relations. The Karmainians don't trust Lacembra as during the War of Dunes, they took over South Karma. Most other races are neutral in disposition to the Lacembra.

    Lacembra don't care about morals, preferring to simply do what they need to survive. This causes them to generally be neutral.

    They live in the Moonshadow Archipelago and in the marshes of South Karma. Preferring to inhabit the bogs and the deadly jungles in the southern regions, these green-scaled lizardfolk are well adapted to their semi-aquatic life. Like their animal cousins, Lacembra often hunt by lying half-submerged in the dark, reedy water of their homes, hoping to ambush any creature which wanders too close.

    Worship of the Divines is common in the Moonshadow Isles. Most Lacembra hold Atlan, there creator as their patron, but it isn't uncommon for them to worship other gods of nature like Kephrana, Lord of the Wild.

    They are the speakers of the Umbrese tongue. Which originated in their homeland of the Moonshadow Jungles. This language has a small number of words compared to most, but still functions in nearly any situation.

    The names of a Lacembra is generally a word in the Umbrese Tongue.
    Male Names: Klahan, Preecher, Mongkut, Somchai
    Female Names: Anong, Kulap, Malai Sasithorn

    Racial Traits
    • +2 Constitution, +2 Wis, -2 Intelligence
    • Cold Blooded: Lacembra are humanoids with the Reptilian subtypes.
    • Medium: As Medium creatures, Lacembra have no special bonuses or penalties due to size.
    • Base land speed is 30 feet.
    • Camouflage: Lacembra's rough scale pattern and dark bronze colouring allow it to blend into murky waters of the Moonshadow Archipelago. Lacembra gain a +4 racial bonus on Stealth checks while within marsh.
    • Guerrilla Stealth: Lacembra reduce the penalty for using Stealth while moving by 5 and can make Stealth checks while running at a –20 penalty (this number includes the penalty reduction from this trait).
    • Hold Breath: A Lacembra can hold their breath for a number of rounds equal to four times their Constitution score before risking drowning or suffocating.
    • Natural Armour: A Lacembra's scaly skin provides it with a +1 natural armour bonus to its Armour Class.
    • Natural Weapon: A Lacembra has a natural Bite Attack as a primary attack. This bite attack deals 1d6 plus 1 1/2 your strength modifier in bludgeon, piercing, and slashing damage.
    • Tail: A Lacembra's long tail gives it exceptional balance, great jumping skill and helps propel it through the water, a Lacembra gains a +1 racial bonus on all acrobatics, and Swim checks.
    • Language: Lacembra begin play speaking the Umbrese and Trader’s Tongue languages. Lacembra with high Intelligence scores can choose from the following: Celestial, Draconic, Estilex, Karmainian, Kratoan, Turvani.


    Favoured Class Options
    Instead of receiving an additional skill rank or hit point whenever he gains a level in a favored class, a Lacembra has the option of choosing from a number of other bonuses, depending upon his favored class. The following options are available to all Lacembra who have the listed favored class, and unless otherwise stated, the bonus applies each time you select the listed favored class reward.

    Druid: ?
    Fighter: ?
    Sorcerer: ?


    Racial Archetypes
    Totem Shifter (Sorcerer)

    Class Features
    All of the following are class features of the Totem Shifter.


    Vital Statistics

    {table="head"]Lacembra Random Height and Weight| | | |
    Gender|Base Height|Height Modifier|Base Weight|Weight Modifier
    Male|4'5"|+3d10|150 lb.|x (1d6) lb.
    Female|4'8"|+2d10|130 lb.|x (1d6) lb.[/table]
    Last edited by Milo v3; 2013-02-10 at 02:51 AM.