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    Deepbluediver's Avatar

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    Default Re: Feat Chains- THF, SnB, & Single-Weapon [PEACH]

    Reach Combat Style (most of this group was stolen from Seerow's fix and tweaked, except for the last feat; I mostly came up with that on my own)
    In case it isn't clear, a "Reach" weapon is any melee weapon that can attack enemies in non-adjacent squares; mostly this means polearms, though there I'm sure there are a few exotic weapons as well. The normal drawback is that you can't stab someone with a spear when they're right next to you, but the very first feat fixes that.

    Reach Weapon Specialist
    Benefit: When using a weapon with Reach you can attack enemies in adjacent squares.

    Special: A fighter may select this feat as one of his fighter bonus feats.

    Harrier
    Prerequisite: Improved two-handed fighting, Reach Weapon Specialist, BAB +3

    Benefit: When fighting with a weapon that has reach (or if your unarmed strikes have reach for any reason) enemies that you threaten take a penalty to their Attack rolls, Spellcraft rolls, AC, and any skill checks they make. This penalty is based on your BAB.
    BAB Penalty
    0-2
    -1
    3-6
    -2
    7-11
    -3
    12-17
    -4
    18-24
    -5
    25+
    -6

    Special: A fighter may select this feat as one of his fighter bonus feats.

    Lockdown
    Prerequisite: Improved two-handed fighting, Reach Weapon Specialist, BAB +6

    Benefit: When fighting with a Reach weapon, any enemy that you deal damage to with an attack of opportunity must make a Reflex save (DC=10+1/2HD+Str or Dex, whichever is higher) Failing the save means that whatever action the creature was attempting is immediately ended. For example, if the AoO was provoked by movement, then the damaged creaure stops where it is and loses the rest of its move action. If the AoO was provoked by a spell or combat manuever such as a trip attempt, the action automatically fails.

    Special: A fighter may select this feat as one of his fighter bonus feats.
    Any character who learned the feat Stand Still at an earlier time may retrain to replace it with this feat instead, as soon as they meet the prerequisites.

    Forceful Leverage
    Prerequisite: Improved two-handed fighting, Reach Weapon Specialist, BAB +6

    Benefit: Whenever you deal damage to an opponent with a reach weapon as part of a standard or full round action (not an AoO) you can make a Bullrush attempt against that target as a free action.

    This attempt does not provoke Attacks of Opportunity, and you do not need to move with your opponent when you push them. You gain a competency bonus on the Strength check for your Bullrush equal to 1/2 your BAB.

    Special: A fighter may select this feat as one of his fighter bonus feats.



    Again, special thanks to Seerow for being unable to prevent me from looting his feats wholesale.
    So, this chain starts off in the same place as THF, but branches out in a different direction. Whenever I picture it being used, inevitably I see a scene from one of those old asian wuxia films where a martial artist is slapping around his opponents with a bamboo spear. But maybe that's just me.
    Last edited by Deepbluediver; 2015-01-12 at 03:16 PM. Reason: altering the save DC
    Quote Originally Posted by Rater202 View Post
    It's not called common because the sense is common, it's called common because it's about common things.
    Homebrew Extended Signature!