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    Deepbluediver's Avatar

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    Oct 2011
    The US of A

    Default Re: Feat Chains- THF, SnB, & Single-Weapon [PEACH]

    THF and Reach are up!

    Quote Originally Posted by Fredaintdead View Post
    Your TWF additions are an improvement, but still bring to bear one of the big consequences of being a dual-wielder, which is feat cost. The standard TWFer is still going to have to burn 3 feat slots, although the extra benefits of having the TWF, ITWF and GTWF feats do help to make up for this, that's still 3 of your base 7 slots you need to burn. Maybe too me this is more of a problem than it is to others, but having to burn half your feats seems like a rather big disadvantage. A single scaling feat seems like it would be much better considering the other downsides of dual wielding (RNG, cost of obtaining and enchanting two weapons instead of one, etc, etc).
    Of course, if you're a class that already gets these feats for free, then you're in the clear really, but not everyone wants to play a Ranger.
    Yes, that is certainly an issue, I grant you that. However, I decided I like the more expanded breakdown, so what I did for my class fixes is just what you suggesed, essentially give them bonus feats for free.

    I termed them "Weapon Style Feats" and every melee class gets enough to master at least 1 style. The Rogue and Ranger get 5 or 6, the bard will likely get 4 or 5, the barbarian will get 10 (so he can take 2 chains). And my fighter gets a bonus feat every single level, so he can spend half of them learning to use weapons and still have plenty left over.
    All without dipping into any character's feats from leveling.

    Each class is limited in what feats it can choose (for example, rogues don't get the THF feats) but whenever you get a WSF you can take any that you qualify for, so if you take several levels of ranger, then want to swap to rogue, you won't waste time regaining the same low level feats all over again.

    That said, I'm rather fond of your Sword and Board feats, and I'm eager to see what the Two-Handed Weapon and Single Weapon chains look like.
    Thanks! Honestly though, the SnB stuff had the most room to play around in, because it had the least support in core. I can't guarantee everything else will be that much fun.
    Last edited by Deepbluediver; 2013-01-15 at 12:18 PM.
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