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    Titan in the Playground
     
    DracoDei's Avatar

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    May 2007
    Location
    Near Atlanta,GA USA
    Gender
    Male

    Default Floating Lungs

    Floating Lungs
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    Note to GMs: Depending on the flavor of horror you want in you campaign, you may want to re-name these to be "Screaming Lungs". The first is more creepying spookiness, the second more jump-scares and in-your-face attacks in its connotations.

    Open Spoiler below for main stat block for Fine through Small Floating Lungs.
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    ~ Floating Lungs, Fine Floating Lungs, Diminutive Floating Lungs, Tiny Floating Lungs, Small
    Size and Type
    Fine Undead [Organ Undead]
    Diminutive Undead [Organ Undead]
    Tiny Undead [Organ Undead]
    Small Undead [Organ Undead]
    Hit Dice
    1/8d12 (1 hp)
    1/4d12 (1 hp)
    1/3d12 (2 hp)
    1/2d12 (3 hp)
    Speed
    Fly 15 ft. (Good)
    Fly 20 ft. (Good)
    Fly 30 ft. (Good)
    Fly 40 ft. (Good)
    Initiative
    +4
    +3
    +2
    +1
    AC 22 (+4 Dex, +8 size); touch 22; flat-footed 18 17 (+3 Dex, +4 size); touch 17; flat-footed 14 14 (+2 Dex, +2 size); touch 14; flat-footed 12 13 (+1 Dex, +1 size, +1 natural); touch 12; flat-footed 12
    BAB
    +0
    +0
    +0
    +0
    Grapple
    -21
    -16
    -12
    -7
    Attack
    None
    None
    None
    None
    Space/Reach
    1/2 ft./0 ft.
    1 ft./0 ft.
    2 1/2 ft./0 ft.
    5 ft./0 ft.
    Special Attacks
    Shout
    Shout
    Shout
    Shout
    Special Qualities Damage Reduction 3/Slashing, Dark Vision 60 ft., Hollowness, Sonic Resistance 10, Turn Resistance +2, Undead Traits Damage Reduction 5/Slashing, Dark Vision 60 ft., Hollowness, Sonic Resistance 15, Turn Resistance +4, Undead Traits Damage Reduction 10/Slashing, Dark Vision 60 ft., Hollowness, Sonic Resistance 20, Turn Resistance +6, Undead Traits Damage Reduction 10/Slashing, Dark Vision 60 ft., Hollowness, Sonic Resistance 20, Turn Resistance +8, Undead Traits
    Saves
    Fort +0, Ref +4, Will +2
    Fort +0, Ref +3, Will +2
    Fort +0, Ref +2, Will +2
    Fort +0, Ref +1, Will +2
    Abilities Str 1, Dex 18, Con --, Int --, Wis 10, Cha 1 Str 2, Dex 17, Con --, Int --, Wis 10, Cha 1 Str 3, Dex 16, Con --, Int --, Wis 10, Cha 1 Str 4, Dex 13, Con --, Int --, Wis 10, Cha 1
    Skills
    Move Silently +14
    Move Silently +13
    Move Silently +12
    Move Silently +11
    Feats
    Ability Focus(Shout)(B)
    Ability Focus(Shout)(B)
    Ability Focus(Shout)(B)
    Ability Focus(Shout)(B)
    Environment
    Any
    Any
    Any
    Any
    Organization
    Any
    Any
    Any
    Any
    Challenge Rating
    1/2?
    1?
    2?
    4?
    Treasure
    None
    None
    None
    None
    Alignment
    Always Neutral Evil
    Always Neutral Evil
    Always Neutral Evil
    Always Neutral Evil
    Advancement
    None
    None
    None
    None
    Level Adjustment
    ~
    ~
    ~
    ~

    Open Spoiler below for main stat block for Medium through Gargantuan Floating Lungs.
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    ~ Floating Lungs, Medium Floating Lungs, Large Floating Lungs, Huge Floating Lungs, Gargantuan
    Size and Type
    Medium Undead
    Large Undead
    Huge Undead
    Gargantuan Undead
    Hit Dice
    1d12 (6 hp)
    2d12 (13 hp)
    4d12 (26 hp)
    8d12 (52 hp)
    Speed
    Fly 50 ft (Good)
    Fly 60 ft (Average)
    Fly 60 ft (Average)
    Fly 70 ft (Average)
    Initiative
    +0
    +0
    -1
    -2
    AC 13 (+1 Dex, +2 natural); touch 11; flat-footed 12 11 (-1 Size, +2 natural); touch 9; flat-footed 11 11 (-2 size, -1 Dex, +3 natural); touch 8; flat-footed 11 7 (-4 size, -2 Dex, +3 natural); touch 4; flat-footed 7
    BAB
    +0
    +1
    +2
    +4
    Grapple
    -3
    +3
    +11
    +20
    Attack
    None
    None
    None
    None
    Space/Reach
    5 ft./0 ft.
    10 ft./0 ft.
    15 ft./0 ft.
    20 ft./0 ft.
    Special Attacks
    Shout
    Shout
    Shout
    Shout
    Special Qualities Damage Reduction 15/Slashing, Dark Vision 60 ft., Hollowness, Sonic Resistance 30, Turn Resistance +10, Undead Traits Damage Reduction 15/Slashing, Dark Vision 90 ft., Hollowness, Sonic Resistance 30, Turn Resistance +12, Undead Traits Damage Reduction 20/Slashing, Dark Vision 120 ft., Hollowness, Sonic Immunity, Turn Resistance +14, Undead Traits Damage Reduction 20/Slashing, Dark Vision 180 ft., Hollowness, Sonic Immunity, Turn Resistance +16, Undead Traits
    Saves
    Fort +0, Ref +0, Will +2
    Fort +0, Ref +0, Will +3
    Fort +1, Ref +1, Will +4
    Fort +2, Ref +2, Will +6
    Abilities Str 5, Dex 10, Con --, Int --, Wis 10, Cha 1 STR 7, Dex 10, Con --, Int --, Wis 10, Cha 1 STR 9, Dex 8, Con --, Int --, Wis 10, Cha 1 STR 11, Dex 6, Con --, Int --, Wis 10, Cha 1
    Skills
    Move Silently +10
    Move Silently +10
    Move Silently +9
    Move Silently +8
    Feats
    Ability Focus(Shout)(B)
    Ability Focus(Shout)(B)
    Ability Focus(Shout)(B)
    Ability Focus(Shout)(B)
    Environment
    Any
    Any
    Any
    Any
    Organization
    Any
    Any
    Any
    Any
    Challenge Rating
    7?
    10?
    13?
    14?
    Treasure
    None
    None
    None
    None
    Alignment
    Always Neutral Evil
    Always Neutral Evil
    Always Neutral Evil
    Always Neutral Evil
    Advancement
    None
    3 HD (Large)
    5-7 HD (Huge)
    9+ HD (Gargantuan)
    Level Adjustment
    ~
    ~
    ~
    ~

    A pair of yellowish, lobed bags covered in an intricate network of blood-vessels hanging from a tube shaped like an inverted "Y" float before you.

    Floating Lungs (also known as Shouting Lungs) are the pairs of Lungs of corpses reanimated through dark and sinister magic. (See "Creation" below)

    Combat
    Because of their utter lack of intelligence, the instructions given to a newly created pair of Floating Lungs must be very simple. They are generally end up simply putting themselves at the height where there cone becomes the largest circle on the ground and getting into a position where that will include the largest possible number of enemy targets (and, if the creator thought of it, will exclude all friendly targets... or at least the ones the creator cares more about than hitting enemies). If they are within the threatened area of an opponent they may (depending on how carefully they were instructed) take a 5 foot float directly away from it before launching their attack for that round.
    Hollowness(Ex): After damage reduction, apply the following further reductions: Halve bludgeoning damage and reduce piercing damage to 1 point per hit.
    Shout(Su): A pair of Floating Lungs (which is a single creature!) can create something like the effect of a Shout or Shout, Greater spell with the specifics as follows. The DCs were eyeballed and do not follow a set formula. As the table covers every possible size and full hit-die number this should not be an issue. If they get HD from other sources (Homebrew Corpse-Crafter feats, spells, etc.), increase the listed DC by 1 for every 2 such added HD.
    Size Range Damage Deafness Duration Stun Duration DC Frequency Size of Source Creature
    Fine 10 feet 1d3/2d3
    1d2
    N/A
    12 Every Round Tiny
    Diminutive 15 feet 1d6/2d6
    1d3
    N/A
    14 Every Round Small
    Tiny 20 feet 3d6/5d6
    2d3
    N/A
    16 Every Round Medium
    Small 30 feet 5d6/8d6
    2d6
    N/A
    18 Every Round Large
    Medium 40 feet 7d6/11d6
    2d8
    N/A
    20 Every Round Huge
    Large(2HD) 60 feet 10d6/15d6
    4d4
    1
    22 Every Round Gargantuan
    Large(3 HD) 90 feet 13d6/20d6
    4d6
    1d3
    23 Every Round Gargantuan w/ 2 EHD
    Huge(4 HD) 105 feet 16d6/22d6
    4d8
    1d4
    24 Every Other Round Colossal
    Huge(5 HD) 125 feet 17d6/25d6 Permanent / 1d4
    1d6
    24 Every Other Round Colossal w/ 2 EHD
    Huge(6 HD) 135 feet 18d6/26d6 Permanent / 1d4
    1d6
    25 Every Other Round Colossal w/ 4 EHD
    Huge(7 HD) 150 feet 19d6/27d6 Permanent / 1d6
    1d6
    25 Every Other Round Colossal w/ 6 EHD
    Gargantuan(8 HD) 165 feet 20d6/28d6 Permanent / 1d6
    1d6
    26 Every Other Round Colossal+
    Any creature within the area(a cone shaped burst) is deafened for the first number of rounds listed on a failed fortitude save, or the second number on a successful save. A non-crystalline creature takes the smaller of the two listed amounts of damage sonic damage. A crystalline creature takes the larger of the two listed amounts of damage. In either case if the save was successful reduce the damage by half. Any exposed brittle or crystalline object takes the larger of the two listed amounts of sonic damage although a creature holding fragile objects can negate damage to them with a successful Reflex save.

    The shout cannot penetrate a silence spell.

    Floating Lungs of Huge and larger size can not shout if they did so the previous round.

    Special: Floating Lungs are occasionally returned to the rib-cages from which they came (tied in place with a network of string or rope in the case of skeletal undead). In such a case the larger undead becomes somewhat subject to critical hits, sneak attack, and other precision based damage provided that they are dealt in the form of piercing damage. In such a case a confirmed critical hit may be elected by the attacker to deal its NORMAL (NOT critical hit!) damage to the Floating Lungs instead of dealing any damage what-so-ever to the larger undead.
    Skills: Floating Lungs move quietly through the air and only breath when using their shout attack, they receive a +10 racial bonus to Move Silently.
    Usage:
    Use them alone or mixed in with other mindless undead. Generally they will be deployed behind ground troops, giving them some measure of protection until they can float upward (still out of range of even reach weapons) and start blasting away without hitting the other troops on their side.
    Creating a pair of Floating Lungs
    First the lungs of one or more creatures of at least Tiny size must be harvested, each pair requiring a Heal check with a DC of 20. The pair of lungs must be reasonably undecayed and mostly whole and the creature must have had a circulatory system that included a pair of lungs (even if decidedly unequally proportioned such as the lungs of a snake). Then Sound Burst (for Fine or Diminutive Floating Lungs) OR Shout (for Tiny or smaller Floating lungs), OR Shout, Greater (Floating Lungs of any size, for Large and larger ones it must be cast once per HD), and either Fly, or Overland Flight must be cast once over each Pair of Lungs to be animated. Wind Walk may ber substituted for Fly and in such a case it fulfills that requirement for as many pairs of Floating Lungs as the number of targets it could normally affect. Finally, either Animate Dead, Create Undead, or Create Greater Undead must be cast. The material components for the spell must inserted down the throat past the vocal cords to rest inside each pair of lungs to be animated. Each such casting (regardless of which spell is used) may create up to 2 HD worth of Floating Lungs per caster level (The Desecrate spell doubles this limit). Animate Dead can not create a pair of Floating Lungs of over 20 HD. Regardless of the spell used the creature is automatically under the control of the creator and counts against the Animate Dead control pool as if it was created with that spell.

    The size of the Floating Lungs is two size classes smaller than the size of the creature the lungs were taken from (to a minimum Fine Size). Floating Lungs have hit dice equal to the minimum listed for a pair of Floating Lungs of that size, plus extra hit dice equal to 1/2 the number of extra hit dice above the minimum that the creature it was harvested from needed to achieve its size class (up to the maximum listed HD a Floating Lungs of the particular size category it is at may be advanced to).
    ((Add Resist Energy?))
    The remaining corpse is still suitable for animation into most types of undead. Especially note that with the right skill checks, spells, etc it is possible to generate a Skeleton, a pair of Floating Lungs (which is a single undead), a Hopping Stomach,an Empty Skin, a Gut Snake, a Dark Heart, and a contribution toward a Fat Glob from a single corpse.




    As is usually the case the CR's are pretty much just guesses. ((And, EVEN AFTER THE INITIAL ADJUSTMENTS WHICH I JUST NOW MADE (Wed. Sept. 22) need another looking at now that I've made it so a Large source creature produces the effects of a minimum caster level Shout rather than a Medium source creature.))

    Spellcasting: ((Redo thisdue to alteration I made to damage...))
    Lvl Floating Lungs
    I
    Standard Diminutive
    II
    Standard Tiny?
    III
    --?
    IV
    Standard Small?
    V
    --???
    VI*
    standard Medium???
    VII*
    --
    VIII*
    Standard Large?????
    IX*
    Advanced Large (3 HD)?????
    As always, you can use a spell from the Summon Undead series to summon 2 undead from the list for 1 spell level lower, or 4 undead from the list for 2 spell levels lower.

    *This spell does not, to my knowledge, exist a-priori of this project. I might brew it up later, although it is going to be a bit narrow-focus unless other people jump on the homebrewing bandwagon.
    Last edited by DracoDei; 2024-02-11 at 06:50 AM. Reason: Create (Greater) Undead coverage