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Thread: GitP PrC Contest XLI: Hybrid Theory IV!

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    Default Re: GitP PrC Contest XLI: Hybrid Theory IV!


    Quote of Some Kind by a member of the class!

    DIY holy avenger

    The majority of blessed soulwrights are paladin/soulknives, though in theory any class or bloodline which provides access to Smite Evil would allow entry.

    Special: Psychic strike +1d8
    Special: Smite evil

    Class Skills
    The Blessed Soulwright's class skills (and the key ability for each skill) are....
    Skills Points at Each Level: x + int

    Hit Dice: d10

    {table=head]Level|Base Attack Bonus|Fort Save|Ref Save|Will Save|Special|Spellcasting

    |Blessed synergy, devoted strike, divine blade|+1 level of paladin

    |Holy shroud|+1 level of existing spellcasting class

    |Holy blade|+1 level of existing spellcasting class

    |Greater holy shroud|+1 level of existing spellcasting class

    |Blade of evil's bane, spellbreaker|+1 level of existing spellcasting class


    Weapon Proficiencies: Blessed soulwrights do not gain any new proficiencies with weapons or armor.

    Spellcasting: When a new blessed soulwright level is gained, the character gains new spells per day as if he had also gained a level in a spellcasting class he belonged to before adding the prestige class. He does not, however, gain any other benefit a character of that class would have gained, except for an increased effective level of spellcasting.
    If a character had more than one spellcasting class before becoming a blessed soulwright, he must decide to which class he adds the new level for purposes of determining spells per day. At 1st level he must choose to advance paladin spellcasting; if he does not possess any levels in paladin then he gains no benefit at that level.
    This ability may be used to increase your effective paladin level for spellcasting even if you cannot yet cast paladin spells.

    Blessed Synergy: Your levels in paladin, soulknife and blessed soulwright stack for determining the enchantments of your mind blade, your effective cleric level for turning undead (if any) and the damage bonus of your Smite Evil ability.

    Devoted Strike: When a blessed soulwright uses their Psychic Strike ability against an evil creature, it is not considered a mind-affecting effect. This allows the soulwright to deal Psychic Strike damage even to creatures normally immune to mind-affecting effects, such as undead.

    Divine Blade: Whenever he conjures or shapes a temporary magic weapon (such as a mind blade), a blessed soulwright may choose for it to take a form resembling his deity's favored weapon. If it is of the same type (melee/projectile/thrown) and weight category (light/one-handed/two-handed) as his deity's favored weapon then it actually gains the base stats of a weapon of that kind, otherwise it merely gains cosmetic traits of that weapon (eg. a weapon transformed to resemble a greatclub would become bulkier, while one themed after a morningstar would sprout ornamental spikes). While in this form the weapon radiates light as a torch, may be used as a holy symbol of your deity, and is treated as cold iron for overcoming damage reduction.

    Holy Shroud (Sp): At 2nd level the energy of a blessed soulwright's weapon extends across his body, wreathing it in luminous armor. As long as he holds a weapon to which he has applied his Divine Blade class feature, the soulwright gains the benefits of a continuous protection from evil effect. If he wears actual armor, then it is considered one category lighter whenever that would be beneficial (e.g. for determining his movement speed and whether he may use the Evasion ability).

    Holy Blade: At 3rd level any weapon under the effects of your Divine Blade class feature also gains the holy property, dealing +2d6 damage to evil targets and overcoming DR/evil. This does not count against your normal limit on enchantments the weapon may possess (if any).

    Greater Holy Shroud (Sp): At 4th level, the blessed soulwright's Holy Shroud improves to replicate magic circle against evil, except that you and allies within range also gain Spell Resistance equal to 11 + your character level.

    Blade of Evil's Bane (Su): At 5th level any weapon under the effects of your Divine Blade class feature has an effective enhancement bonus of +2 higher when used to attack an evil creature. This stacks with the bonus provided by a bane weapon, if your weapon has that property.

    Spellbreaker (Su): At 5th level a blessed soulwright may create a greater dispel magic effect as a standard action at will, with a bonus on the dispel check equal to the sum of his paladin, soulknife and blessed soulwright levels. While he may use the area dispel option at any time, he must expend his psionic focus to perform a targeted dispel or counterspell. The soulwright must be holding a weapon under the effects of his Divine Blade class feature to use this ability.

    Multiclass Note: A paladin who becomes a blessed soulwright may continue advancing as a paladin. His soulknife levels no longer prevent him from advancing as a paladin.

    Brief description on how to play the class you are designing.
    Combat: Here's a section where you will describe common combat methods for your class. Remember to include information on how your class will use his powers in combat.
    Advancement: This is a section on different options and paths that the class can go down when they advance in power.
    Resources: What resources might a member of this PrC be able to draw on.

    A quote of somebody else talking about your class!

    A brief description of how your class is persevered in the world and how he interacts with the world.
    Daily Life: Some general information about the typical day in the life of your class.
    Notables: Make up some cool information about notable figures in the history of your class. It's best to give a little information from one of the good alignment and evil alignment (unless it's a good or evil only class).
    In the world of Eberron, ? (LG Kalashtar Paladin 2/Soulknife 3/SoulbowCP 1/Blessed soulwright 3) is a champion of the Silver Flame.
    Organizations: Blessed soulwrights can be found in any organisation which contains paladins, though the self-derived nature of their powers gives them a slight preference for secular or interfaith orders over those devoted to a specific deity.

    NPC Reaction
    This is an in detail description of how NPC's would perceive your class and the immediate generalization that people would give of your class.

    This is a good place to provide a quick note on how your class will effect game play statistically.
    Adaptation: Blessed soulwrights make use of psionic mechanics, which may clash with how psionics are treated in your setting. While the soulknife class can be purged of psionic elements simply by removing or replacing its Wild Talent and Speed of Thought feats, Greater Holy Shroud and Spellbreaker could be modified to work while you hold/expend the charge for Psychic Strike rather than psionic focus.
    If you make use of evil paladin variants, then this class could be converted to an evil PrC by inverting all alignment references in its abilities and prerequisites.
    Encounters: This is a place to describe what sort of encounters PC's will have with NPC versions of your class.

    Sample Encounter
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    Init +0, Senses: Listen +, Spot +,
    AC , touch , flat-footed ()
    hp ( HD)
    Fort +, Ref +, Will +
    Speed ft. ( squares)
    Base Atk +, Grp +
    Atk Options
    Combat Gear
    Spells Prepared
    Supernatural Abilities
    Abilities Str , Dex , Con , Int , Wis , Cha
    Last edited by Prime32; 2013-05-24 at 06:15 PM.