Personality: Roxanne loves music. She's basically a music geek, and would spend all her time playing with others, if she had the choice. She's often dependent on others, but if something happens, she feels responsible for the trouble.
Description: Red hair, hazel eyes. Her hair goes down past her shoulders, and is generally worn loose.
Power Level: 4: not particularly effective in combat. Long-distance attacking, sure. Post-combat, sure. Exploration, yeah. Combat? Not so much.
SpoilerArcher - She's good at shooting arrows. She's pretty accurate, but she needs to concentrate for a few moments to aim.
Healing Music - Music played (or sung) by her accelerates healing. It can close wounds, speed up natural healing, help make someone feel more rested (and less exhausted), cure sicknesses, poisons, nausea, and so on. However, it's not terribly fast. It's not fast enough to heal fatal wounds, for example. It doesn't work on herself, either, for some reason...
Imbue Light - Being a daughter of Apollos, Roxanne can make an object glow like a flashlight for a few hours, by holding it in her hands and concentrating with her eyes closed. It tires her, though.
SpoilerBow and Quiver - Just a normal bow, with arrows.
Guitar - It's a guitar. 6 strings, usually in tune.
Crystal Orb - It's a crystal orb. When imbued with light, it hovers and follows Roxanne so she doesn't need to carry it around.
SpoilerShe's much more effective out of combat than in combat, if it wasn't already obvious.
Godly Parent: Eris (But will she tell you that? No, probably not.)
Age: 16, having arrived at Camp Half-Blood at 15 years old.
Personality: Melissa wants to be heroic. However, she feels that she has to prove herself more than anyone else; she wants to do it on her own merit. Most campers think she's strange, unsociable, and rude. She usually keeps her emotions pretty stoically.
Description: Blond, with a green eye and a blue one. Athletic, tall.
Power Level: 2, I suppose.
SpoilerApple of Discord: Melissa can put an enchanting layer on her voice which makes the listener have thoughts that their allies will betray them. [Does not work on a recording of her voice] When she loses control of her emotions, it occurs without her wanting to do it. Works even if the listener doesn't understand her.
Truth and Lies: Melissa has the ability to make any true thing she says sound like a blatant lie, no matter how true it is. This is part illusion, part mind-affecting, and part self-affecting. First, it affects herself (her tone of voice and body language). Then, it creates an illusion to amplify that even more, and it tries to make the listener disbelieve.
Dissonance Gaze: Staring into her eyes for an extended period of time will cause an illusion for the target for a time proportional to the time gazed at: They will see (and hear) everyone else as someone else nearby. For example, in a combat with Melissa, Target, and Persons A, B, C, and D, Target will perceive Person A as Person D, Person D as Person C, Person C as Person A, and Person B as himself. Does not work with anyone incapable of seeing her eyes.
Bloodlust: Although she's already naturally (and trained) good at combat, Melissa's strength, stamina, and reflexes increase proportionally to the confusion, anger, sorrow, and suffering around her. Being sprinkled by recently-shed blood also does this for her, especially on her head, hair, and hands.
SpoilerAlgean Sword - This sword has an illusory flame on it. It doesn't burn, but it causes immense pain as if it were both poisoned and on fire. However, this pain is entirely in the mind. It remains as long as the injured person continues to think about the pain.
Flag Spear - It's a spear, which has a nondescript flag attached to it. It can shrink to be just a stick with a flag attached.
Notes:SpoilerShe's good at combat; she can effectively hold her own in most battles. Not guaranteed to win, of course. She tries to be friendly, but utterly fails due to her 'blessings'.
Who her goddess-mother is is not widely spread knowledge. There are some who know, but not everybody in camp knows.
Backstories and Stories So Far:
She joined Camp Half-Blood like any normal person: She was brought a short while ago, and is now here.
Melissa was "raised" by her mother, Eris. Mostly, Melissa raised herself on the street and her mother came by most days to cause ruckus and play with her daughter (by causing gang fights and breaking up marriages, to name a few things). However, around the age of 15, she had a spat with her mother (which just tickled her pink! She was so proud that her daughter was able to have an argument with her old lady.) So, they parted ways and Eris planned it so Melissa would run into Lan minutes afterward. Lan was bringing someone back to Camp Half-Blood at the time (roughly a year ago), and that happy "coincidence" ended up with the satyr bringing two demigods to the Camp, instead of the planned one.