Rule Changes
Gadget system
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Environments
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Scientific Engineering
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Space Travel
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Starships
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Mecha
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Robotics
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Cybernetics
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Scavenging
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Postapocalypse Gear
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Making and Fixing Items
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Additional Vehicle Rules
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Mutations
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See page 40 of the Apocalypse book. Mutation rules remain unchanged. GMs may allow Mutation as reward and Mutation as template if they so wish.