Kukri (light, light blade): With 18–20 threat range, the classic crit-fishing weapon.
Starknife (light, light blade/thrown): Melee weapon with 20' range if thrown, x3 crit modifier gets you d8's for Deadly Strike.
Armour spikes (light, close): Like spiked gauntlet, better damage.
Rapier (one-handed, light blade): Finessable, 18-20 threat range.
Scimitar (one-handed, heavy blade): Finessable with the
Dervish Dance feat, 18-20 threat range.
Chakram (ranged, heavy blade/light blade/thrown): Good range and base damage. Can be used in melee in a pinch (not recommended).
Longbow (ranged, bow): The stable ranged weapon for most everyone.