THE SPONTANEOUS WIZARD (“Schrodinger's Wizard”)
Race: Any Elf (can be any other race, but those don't get the Elven Generalist substitution level)
Class: Wizard (Elven Generalist, Domain Wizard, Spontaneous Divination, Eidetic Spellcaster) 7/Arcane Devotee 1 or 2/ Wizard +X
{table="head"]LEVEL |CLASS| FEATS | OTHER
1 | Wiz |Spell Mastery (Prereq for Uncanny Forethought) |No spellbook lol. No familiar or Scribe Scroll either.
2| Wiz ||
3 |Wiz| Uncanny Forethought (reserve Int mod of spells/day, cast as Full-Round action at -2 CL)|
4 |Wiz|
5 |Wiz| [Bonus feat is traded out for Spontaneous Divination]|Spontaneous Divination
6 |Wiz| Enlarge Spell|
7 |Wiz | |
8 |ArcDev| |[PrC into Arcane Devotee. Remember the skill ranks requirement]
9 |ArcDev| Nexus Method (convert any spell into a SM of that level) |
10 |Wiz ||
11 |Wiz ||
12 |Wiz |Alacritous Cogitation (optional), [Wizard Bonus Feat] |
13 |Wiz |
14 |Wiz||
15 |Wiz| [feat] |
16 |Wiz | |
17 |Wiz ||
18 |Wiz| [feat], [Wizard Bonus Feat] |
19 |Wiz ||
20 |Wiz ||
21 |Wiz| Epic Spellcasting (Duh)|
[/table]
Total spontaneous Castings per day:
- Convert [Cha mod] + 1 prepared spells into any spell of your choosing (These are enlarged for free)
- Convert any prepared spell into a Divination spell of that level or lower
- Convert any prepared spell into a Summon Monster of that level or lower
- Leave [Int mod] +1 spell slots open, spontaneously cast any known spell out of them
Notes & Potential Modifications
- You can take these feats in basically any order you want, just remember that Spell Mastery is a prereq for Uncanny Forethought
- And Enlarge Spell is a prereq for Arcane Devotee
- If you want spontaneity at 1st level, you can be a bonus feat race (and take Spell Mastery + UF at 1st level), but you lose out on Elven Generalist. It's a decent tradeoff.
- This build can be any race, just take out Elven Generalist if you're not playing as an Elf.
- Alacritous Cogitation kind of sucks. Replace it if you want a different feat.
- Feel free to drop the second level of Arcane Devotee. I only took it to make up for the lost point of BAB, so if you have something useful to do with that level, go for it.
- The build leaves you like 4 free feats, most of the levels after 5 can be replaced with PrCs, and the trick is complete by roughly level 9. Feel free to add dips, PrCs, and feats to taste.