2014-03-19, 10:12 AM (ISO 8601)
Re: Call to Brew! [Crossroads]
A massive serpent rushes forward, his scales are black and sleek, many weapons are lodged within.
Uncegila CR 21
NE Gargantuan magical beast
Init +9; Senses darkvision 120 ft., low-light vision; Perception +23
AC 42, touch 12, flat-footed 36 (+5 Dex, +1 dodge, +30 natural, -4 size)
hp 333 (23d10+207) regeneration 15
Fort +22, Ref +20, Will +12
Defensive Abilities DR 20/adamantine; Immune ability damage, disease, energy drain, paralysis, petrification, poison, polymorph; SR 36
Speed 80 ft., swim 30 ft.
Melee bite +33 (6d10+14/19-20 plus grab), tail slap +33 (6d8+14/19-20 plus grab)
Space 20 ft.; Reach 20 ft.
Special Attacks constrict (6d8+21), powerful tail, swallow whole (5d6+21 bludgeoning damage +6d6 acid, AC 25, 33 hp)
Str 39, Dex 20, Con 28, Int 2, Wis 17, Cha 11
Base Atk +23; CMB +41 (+45 grapple); CMD 56 (can't be tripped)
Feats Critical Focus, Deafening Critical, Dodge, Improved Critical (bite), Improved Critical (tail slap), Improved Initiative, Iron Will, Lightning Reflexes, Power Attack, Skill Focus (Perception), Staggering Critical, Stunning Critical
Skills Perception +32, Stealth +24, Swim +45
SQ Hold Breath (Ex)
Stomach Vulnerability (Ex)
The following abilities do not function against attacks made from within Uncegila’s stomach: SR, DR, Regeneration, Reflective Adamantine Scales.
Powerful Tail (Ex)
An Uncegila's tail slap is always a primary attack. When an Uncegila deals damage to an object with its tail slap or via constrict damage, it ignores the first 10 points of hardness that object possesses.
Quick Recovery (Su)
A debilitated Uncegila recovers with frightening speed. If an Uncegila starts its turn affected by any or all of the following conditions, these conditions end at the end of its turn: confused, dazed, dazzled, exhausted, fatigued, nauseated, sickened, and stunned. Furthermore, an Uncegila affected by ability drain or a mind-affecting effect that allows a save receives a single additional save against the effect of its choice at the original DC at the end of its turn in order to shake off the effect.
Reflective Adamantine Scales (Su)
The Uncegila's scales deflect cones, lines, rays, and magic missile spells, rendering the Uncegila immune to such effects. There is a 30% chance a deflected effect reflects back in full force at the caster; otherwise it is simply negated.
Environment Warm Plains
Treasure Triple Standard (Magic Items lodged in carapace or digestive tract)
The Uncegila is a monster who seems impenetrable from every angle. However, his key strategy of swallowing his enemies whole leads true to his weakness. Many warriors have died attacking him head on, leaving their weapons lodged in his adamantine scales.
Last edited by Perturbulent; 2014-04-01 at 07:13 AM.