View Single Post

Thread: Call to Brew! [Crossroads]

  1. - Top - End - #197
    Dwarf in the Playground
     
    DwarfBarbarianGuy

    Join Date
    Sep 2012
    Location
    North Swansea

    Default Re: Call to Brew! [Crossroads]

    A massive serpent rushes forward, his scales are black and sleek, many weapons are lodged within.

    Uncegila CR 21
    NE Gargantuan magical beast
    Init +9; Senses darkvision 120 ft., low-light vision; Perception +23

    DEFENSE
    AC
    42, touch 12, flat-footed 36 (+5 Dex, +1 dodge, +30 natural, -4 size)
    hp 333 (23d10+207) regeneration 15
    Fort +22, Ref +20, Will +12
    Defensive Abilities DR 20/adamantine; Immune ability damage, disease, energy drain, paralysis, petrification, poison, polymorph; SR 36

    OFFENSE
    Speed 80 ft., swim 30 ft.
    Melee bite +33 (6d10+14/19-20 plus grab), tail slap +33 (6d8+14/19-20 plus grab)
    Space 20 ft.; Reach 20 ft.
    Special Attacks constrict (6d8+21), powerful tail, swallow whole (5d6+21 bludgeoning damage +6d6 acid, AC 25, 33 hp)

    STATISTICS
    Str
    39, Dex 20, Con 28, Int 2, Wis 17, Cha 11
    Base Atk +23; CMB +41 (+45 grapple); CMD 56 (can't be tripped)
    Feats Critical Focus, Deafening Critical, Dodge, Improved Critical (bite), Improved Critical (tail slap), Improved Initiative, Iron Will, Lightning Reflexes, Power Attack, Skill Focus (Perception), Staggering Critical, Stunning Critical
    Skills Perception +32, Stealth +24, Swim +45
    SQ Hold Breath (Ex)
    Stomach Vulnerability (Ex)
    The following abilities do not function against attacks made from within Uncegila’s stomach: SR, DR, Regeneration, Reflective Adamantine Scales.

    SPECIAL ABILITIES
    Powerful Tail (Ex)

    An Uncegila's tail slap is always a primary attack. When an Uncegila deals damage to an object with its tail slap or via constrict damage, it ignores the first 10 points of hardness that object possesses.

    Quick Recovery (Su)
    A debilitated Uncegila recovers with frightening speed. If an Uncegila starts its turn affected by any or all of the following conditions, these conditions end at the end of its turn: confused, dazed, dazzled, exhausted, fatigued, nauseated, sickened, and stunned. Furthermore, an Uncegila affected by ability drain or a mind-affecting effect that allows a save receives a single additional save against the effect of its choice at the original DC at the end of its turn in order to shake off the effect.

    Reflective Adamantine Scales (Su)
    The Uncegila's scales deflect cones, lines, rays, and magic missile spells, rendering the Uncegila immune to such effects. There is a 30% chance a deflected effect reflects back in full force at the caster; otherwise it is simply negated.

    ECOLOGY
    Environment
    Warm Plains
    Organization Solitary
    Treasure Triple Standard (Magic Items lodged in carapace or digestive tract)

    The Uncegila is a monster who seems impenetrable from every angle. However, his key strategy of swallowing his enemies whole leads true to his weakness. Many warriors have died attacking him head on, leaving their weapons lodged in his adamantine scales.
    Last edited by Perturbulent; 2014-04-01 at 07:13 AM.