Huge Outsider (Native, Evil)
Hit Dice: 12d8+120 (174 hp)
Speed: 40 ft. (8 squares)
Armor Class: 27 (-2 Size, +19 Natural), touch 8, flat-footed 27
Base Attack/Grapple: +12/+30
Attack: Claw +20 melee (1d8+10)
Full Attack: 2 Claws +20 melee (1d8+10) and 1 Bite +15 melee (2d8+5)
Space/Reach: 15 ft./15 ft.
Special Attacks: Deadly Gaze
Special Qualities: Darkvision 60 ft., Immunity to Cold, DR 10/Magic, Wintery Nature, SR 21
Saves: Fort +18, Ref +8, Will +11
Abilities: Str 30, Dex 10, Con 30, Int 16, Wis 16, Cha 20
Skills: Climb +25, Hide +7, Knowledge (Arcana, Nature, Religion) +18, Listen +18, Move Silently +15, Search +18, Spot +18, Survival +18, Swim +25
Feats: Improved Snatch, Irresistible Gaze, Piercing Gaze, Snatch, Track
Environment: Cold Forests
Challenge Rating: 9
Alignment: Chaotic Evil
Advancement: 13+ HD (Huge)
Level Adjustment: ---
Paija is a terrifying cannibal spirit who hunts the Inuit during winter nights, particularly in horrible blizzards and storms which make it easier to conceal her presence. She appears as a demonic old crone covered in hair, with one leg emerging from her private parts (the Inuit have some pretty messed up monsters).
Deadly Gaze (Su): Turn to Stone permanently, 60 ft., DC 23 Saving Throw negates. Save DC is Charisma based.
Wintery Nature (Ex): Paija takes no penalties to Spot and Search Checks from rain, snow, sleet or fog. She is also immune to movement penalties due to ice and snow.
Combat: Paija will wait for the most opportune moment to ambush hunters caught astray by wintery weather. She is an ambush predator who is surprisingly canny for a giantess.
Notes: If using the Spirit Shaman in your campaigns, Paija will most likely count as a spirit.