The building of an army

If the party gets to the next module, they will have a chance to build up an army. (The next module gives them a very specific, and VERY small army, I'm trying to make it more interesting). I want there to be several army units that they could select, train, equip and so on. But I prefer them to not be faceless units, but rather units with some history and personality behind them.

So I'm asking your help! Please check the following thread, and contribute your wonderful creative ideas! Help make my game better!
Armies of Kenabres