Ferric Paragon
“Bend us, so that we might never bow,
Break us, so that the we might never be shattered,
Bleed us, so that through our veins the curse of humanity might leave,
Flay us, so that we might take your form and shed the slag of our mortal coil."
-Prayer to Belor'kind
The great Iron Dragon God, Belor'kind, is worshiped by sadists, masochists, and all dark souls who look to ascend beyond their humanity through means of pain and suffering. His disciples are known for ritualistically poisoning themselves and maiming each other in the hopes that they will achieve a state of being closer to the divine; that, like forged metal, through agony they will be purged of their sins and impurities.
A Ferric Paragon stands as a shining example of what everyone of Belor'kind's worshipers hopes to achieve. Through a lengthy and agonizing ritual, dubbed 'the Crucible' their skin is flayed and threaded with magical iron scales. After healing and acclimation, the Paragon gains some manipulation over these scales as if they were a part of his own body.
Role: The Ferric Paragon is intended for close range combat and tanking.
Alignment: Requires Lawful Evil, due to the nature of how one gains the prestige class.
Hit Die: d10
Requirements
To qualify to become a Ferric Paragon a character must fulfill all of the following criteria.
- Skills- Heal 4 ranks, Knowledge (Religion) 4 ranks
- Must receive Belor'kind's blessing and undergo a ritual costing 4500gp worth of iron or steel and magical reagents; the ritual also deals 3 points of fortitude drain.
Class Skills
The CLASS NAME's class skills (and the key ability for each skill) are...
Skill Ranks per Level: (x + Int modifier)*
CLASS NAME
Level |
Base Attack Bonus |
Fort Save |
Ref Save |
Will Save |
Special |
1st |
+x |
+x |
+x |
+x |
Class Ability |
2nd |
+x |
+x |
+x |
+x |
Class Ability |
3rd |
+x |
+x |
+x |
+x |
Class Ability |
4th |
+x |
+x |
+x |
+x |
Class Ability |
5th |
+x |
+x |
+x |
+x |
Class Ability |
6th |
+x |
+x |
+x |
+x |
Class Ability |
7th |
+x |
+x |
+x |
+x |
Class Ability |
8th |
+x |
+x |
+x |
+x |
Class Ability |
9th |
+x |
+x |
+x |
+x |
Class Ability |
10th |
+x |
+x |
+x |
+x |
Class Ability |
Class Features
All of the following are class features of the CLASS NAME.
Weapon and Armor Proficiencies: What weapons and armor your class is proficient in the use of!
All other class features go here (Use the format shown directly below if you don't know what to do.)!
CLASS FEATURE NAME (Ex, Su, Sp, Ps):