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    Dwarf in the Playground
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    Default Re: GitP Pathfinder Grab Bag Competition Competition XXVI: Pick a God and Pray

    Elijah, the Glutton
    Titles: The Open Maw
    Everhunger
    Alignment: Neutral Evil
    Domains: Evil
    Death
    Blood
    Favoured
    Weapon:
    Meat Cleaver
    Symbol: Crossed Leg of Meat and Cleaver
    Sacred Creature: Pig
    Zeta, the Envious
    Titles: The Protean
    The Allthief
    Shifter
    Alignment: Chaotic Neutral
    Domains: Chaos
    Trickery
    Insanity
    Favoured
    Weapon:
    Sap
    Symbol: Drop of Green Gel
    Sacred Creature: Cuckoo
    Vance Morata, the Wrathful
    Titles: Retribution
    The Just Executioner
    Alignment: Lawful Evil
    Domains: Law
    Evil
    War
    Ferocity
    Favoured
    Weapon:
    Greataxe
    Symbol: Concentric circles
    Sacred Creature: Tiger
    Lauren Argent, the Avaricious
    Titles: Goldmother
    The Crystal Touch
    Alignment: Lawful Neutral
    Domains: Law
    Luck
    Loss
    Favoured
    Weapon:
    Dagger
    Symbol: Pouch of jewels and gold
    Sacred Creature: Magpie
    Vox Populi, the Proud
    Titles: The Thousand Chorus
    Narcissia
    Cacophony
    Alignment: Chaotic Evil
    Domains: Law
    Evil
    Nobility
    Wind
    Favoured
    Weapon:
    Flail
    Symbol: An ornate mirror
    Sacred Creature: Peacock
    Tycho, the Slothful
    Titles: The Dreaming Behemoth
    Neverwake
    Alignment: Chaotic Neutral
    Domains: Chaos
    Repose
    Night
    Favoured
    Weapon:
    Unarmed Strike
    Symbol: A closed eye
    Sacred Creature: Sloth (Well obviously)
    Octavia, the Lustful
    Titles: Heartrend
    The Grey Lady
    Alignment: Lawful Evil
    Domains: Law
    Evil
    Madness
    Lust
    Favoured
    Weapon:
    Claw Natural Attack
    Symbol: Two thorned roses, curled into a heart
    Sacred Creature: Lion
    The Seven
    Alignment: Neutral Evil
    Domains: Evil
    Lust
    Repose
    Nobility
    Luck
    War
    Trickery
    Death
    Favoured
    Weapon:
    Any of the favoured weapons of the Seven
    Symbol: The symbols of the Seven, arranged in a circle, joined by a seven pointed star
    Spoiler: The Seven
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    Contrary to what many believe, there is in fact nothing special about the Seven. They were not marked from birth, nor were they of divine origin, chosen or created by the overgods for their purpose. No, the Seven were merely beings- ordinary mortals- who chose to live their life in a way that epitomized their ideals. Gluttony. Avarice. Envy. Pride. Wrath. Sloth. Lust. Each crime against nature, each sin against man, displayed perfectly in the life of each wretched creature.

    Each one went to their deaths, in time. And each, in turn, found themselves reawaken upon the demiplane of Gomorrah, where the Seven rule to this day. Little more than demigods, they are ignored or overlooked by all but the most fastidious of gods, but slowly, ever so slowly, they are gaining followers. And as they gain followers... they gain power.

    Spoiler: Elijah
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    Traditionally depicted as a bald, portly man wearing a butcher's apron, Elijah, the Glutton, lives only to consume, and to enjoy. It is said that in life, Elijah was a renowned butcher, known for his desire to sample the widest range of foods imaginable. Having exhausted all conventional meats, and grown tired of dragon steaks and unicorn black pudding, he decided to try the most dangerous game. And he found that he liked the taste. Sentenced to death for his crimes, he escaped his cell on no fewer than three occasions, demolishing... and devouring... every guard who was sent his way, until he was eventually slain by the state executioner in single combat. Elijah went to his death with his own blood on his lips- the greatest taste of all.

    Followers of Elijah celebrate the act of consumption- most often through gorging themselves, however, they have not been unknown to consume in other ways, in burning works of art or the slaying of rare or exotic pets or slaves. They rarely, if ever, have the usual taboo towards cannibalism as other civilized creatures, in deference to the preferences of the Glutton. In general, a feast to the Glutton is a fun place to be- so long as you're careful what you eat, and are even more careful not to end up on the menu yourself...

    Spoiler: Zeta
    Show

    Zeta, the Envious, is traditionally depicted as a vaguely humanoid green gel, similar to a green goo. However, in reality, it rarely takes this form, nor do any of his followers. Zeta knows that all men desire what another man has- and the best way to take one thing from another is to take everything from them. And the best way to take everything from someone? To become them. In life, if it can be called that, Zeta had been created- largely unintentionally- by a powerful archmage. The same archmage did a poor job of estimating Zeta's intelligence, not realizing that it was self-aware, let alone that it could understand him. Over time, Zeta grew jealous of the freedom the mage had, beyond the bars of the cage it had been stored in. And it hatched a plan. A cage had been a poor choice to store a practically liquid creature such as Zeta, the archmage realized, in retrospect. He did not have long to ponder this realization, unfortunately, due to quickly being imbibed into Zeta, who took on both his form, and his entire life. Zeta lived a thousand and one lives, each stolen from someone it had grown jealous of. When Zeta's time eventually came, and it was disjuncted into the raw components it had originally been created from all those millenia ago, it was sure of one thing. The goo is always greener on the other side.

    Followers of Zeta are hard to detect, due to their nature. They rarely, if ever, worship in a church of their own, choosing instead to acquire churches and temples to other gods, quietly replace the congregation, and adopt it as their own. Within the church of the Envious, the role of Changing One- shapeshifters who use their myriad forms to help integrate the church into a new community with as little trouble as possible- is highly sought after. As is traditional, the role of Changing one passes on to whoever slays the current Changing One, an event that is not remotely infrequent.

    Spoiler: Vance Morata
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    Justice is an odd concept, as they come. The act of paying someone back in kind for what they have done. It is not a surprise, then, that the concept of Justice is very close to the heart of the aspect of Wrath. Like many of the Seven, Vance Morata was human in life- an executioner by trade. For untold years, those found guilty found justice at the head of his axe- and those who opted for trial by combat proved their guilt with their deaths. He garnered much fame over the course of his career, and most of the depictions of him stem from the last known painting of him during his life- a tall man, face shrouded in shadow from his deep purple hooded robe, a simple scarlet cross upon the chest, ornate greataxe in hand. It was painted mere days before the Just Executioner's final combat- the execution of a murderous cannibal, who had slain and eaten countless people. The murderer put up a brave fight- far greater a foe than any Vance had faced before. Axe to Cleaver, blow to blow, strike to strike, neither man could gain an inch on the other. As the sun dipped low in the sky over the arena, Vance finally landed a decisive strike- and as the convict dropped to the blood-spattered sand, so too did the Executioner, dying on his feet from his wounds and exhaustion.

    None can imagine the pure, unadulterated rage he felt when he woke up in Gomorrah... and the Glutton he had slain with his final breath was there, waiting for him.

    Churches of Vance Morata are never dull places, due to the core teachings of the church. Every perceived slight should paid back in kind instantly, each impulse acted upon, keep constant action and constant focus. The speed of deaths within the church is matched only by the speed of their funeral services. Due to their destructive effect on communities, they tend not to have permanent buildings- a high priest moves into a village, establishes the church within their house, then ordains any survivors a few months later and sends them their separate ways, to spread the word to new towns and villages. In short, the church of Vance Morata is a virus.

    Spoiler: Lauren Argent
    Show

    Often considered the least evil of the Seven, Lauren Argent is traditionally depicted as a motherly woman in a sackcloth robe, resplendent in golden chains and jewelery. In life, Lauren was a reclusive transmuter, and a noted aurophiliac. She worked obsessively to try to find the key to "Alchemy", the ability to turn common objects to gold. Despite her best efforts, she never found the key- that said, her shrewd business sense made her excellent at the non magical means of turning all your goods into gold. As such, she became fabulously rich- but still lived the life of a pauper, sustaining herself on what she could conjure or forage, wearing little more than rags, taking every measure possible to ensure she didn't have to spend any of her hard-won money. Though they say that you can't take any of it with you, in Lauren's case... they couldn't have been more wrong. Her riches, and more, awaited her in Gomorrah.

    Contrary to the expectations of many, churches to Lauren Argent are generally quite sparsely decorated, choosing to eschew expensive decorations, and hoarding the money saved. One feature common to all churches to Lauren Argent is the Pile, a hoard of gold, gems, jewelry and riches around which the temple is always centered. Followers of Lauren Argent work tirelessly to add to the Pile, and will defend it with a zeal surpassing that of a dragon atop its hoard. The obsession with adding to the Pile is often a boon to communities, however- if you're willing to accept the steep interest rates, the church of Lauren Argent will always be happy to grant you a loan.

    Spoiler: Vox Populi
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    Vox Populi is the only member of the Seven who was worshipped as a god- well, goddess- prior to her... second death. Her first life was unremarkable, to say the least. An elven woman- no stranger to combat, her town's guardian, but unremarkable. She was the first to die by the hand of a powerful necromancer, who had come to harvest her village for corpses. Similarly, she was the first to rise again by his hand, as a Banshee. Her first acts of undeath were to slay those she had fought so hard to protect as she unleashed her piercing wail.
    The necromancer's work, however, gave her a new lease of life. So to speak. She was endowed with strange magicks, granting her her sapience once again, granting her the gift of tongues, and a love of song, and a need for praise. Strange spells tampered with her new mind. The necromancer made her think she was a god, and unleashed her on the world. As an experiment, or so he would claim.
    A small nomadic tribe came across her, wandering in the plains. They knew nothing about her except what she told them- that she was Vox Populi, Voice of the People, and that they must worship her. And she was telling them in their language. No outsider could speak our tongue unless they were a god, thought the tribesmen, and... that was that.
    Unfortunately for Vox, false gods all die some day.
    Fortunately for Vox, false gods can still become true gods, if they are fortunate.

    To call the church of Vox Populi loud is to call the ocean wet. The absolute cacophony during a service has to be heard to be believed- you'd think you couldn't hear anything above the din, but worshippers are invariably able to pick out the priest's words in a language that they understand, in spite of everything. The fact that a service to Vox Populi can be heard for miles around and the fact that it is held in almost every conceivable language simultaneously makes the Church of the Proud very open and welcoming to outsiders. It helps that Vox is very easy to appease- all she wants is worship and praise, for all to appreciate that she is a goddess.

    Spoiler: Tycho
    Show

    There is little that can be said about Tycho, for his origins are shrouded in mystery. Most of what is known is conjecture and extrapolation from his few, transient manifestations in the material plane. The most popular school of thought conjectures that Tycho was the product of an unwise mage's experimentation- a fair guess, considering how he resembles a strange blend of a panda bear and a gorilla, with mottled purple fur. It is thought that he spent much of his time asleep, and much of the time not asleep eating- but when doing neither, he was capable of feats of immense strength and unmatched speed. But of course, no records of him in life exist. Largely because none survived an encounter with him.

    Since arriving in Gomorrah, Tycho as awoken twice in total. Both times, the effects were catastrophic.

    Churches to Tycho are, as you would probably expect, relaxed affairs. The preacher generally manages to stay awake for the entire service, but beyond that not much is to be expected of it. What is remarkable about the churches, however, is the way in which they seem to spring up overnight. This is largely because they do, in fact, spring up overnight- a Priest of Tycho rallying his congregation together can achieve quite a lot in a very short time. For the right price, they might even be convinced to assist a third party, at that...

    Spoiler: Octavia
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    The de facto leader of the Seven, Octavia was, in fact, human. This is at odds with many of her depictions, showing her as anything ranging from a fey queen to a succubus to a demoness and everything in between. The truth, as it happens, is far more complex. Even from a young age, Octavia had her fingers in many pies. She was only 11 when she entered into her first pact, sponsored by a young Dryad with whom she was a close friend. At age 16, she had successfully entered a second pact- neither sponsor aware of the other- this time, with a lesser Daemon who "saw her potential". From there on, her path was set. She would find a new group, negotiate a pact to become one of them, then quietly gain favour and power among their kind. Her skill in manipulating others, both through magical and nonmagical means, saw her rising through the ranks of the Seelie court, the Unseelie court, the Abyss, Abaddon, Hell... she had friends in both the highest and lowest places, all told. And she just kept on going, her lust for power insatiable.

    When she died, her soul was owed to no fewer than twelve different entities. Fortunate for her, then, that she woke after death not to a multiplanar ownership dispute, but in Gomorrah, where she stays to this day, seeking the power that before even she thought unattainable- the power of a fully fledged deity.

    The Church of Octavia is a highly selective and secretive one. Often compared to a secret society, any given governing body generally has at least one member of Heartrend's flock working in it, though they would not admit it. Their meetings are both infrequent and carefully covered up, never in the same place twice. Converts are recruited from positions of power, though occasionally an "ordinary" person is inducted- usually on the request of the Grey Lady herself. The meetings themselves are comparable to business meetings at first, followers gathered in a circle, discussing how they should shape the course of the world with their combined power. Once such business is over, however, their services are comparable to those of any other deity, thanking Octavia for her guidance and asking that she guides them to more power still.
    Last edited by Phillammon; 2014-09-04 at 02:20 AM.
    Now with terrible homebrew!

    Spoiler: Trophy Cabinet
    Show

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