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    Aug 2009

    Default Re: 30+ New Dragons (more true dragons than the draconomicon)

    Fu Tsang Lung
    Dragon (Earth, Fire)
    Environment: Warm Mountains and Underground
    Organization: Solitary, clutch (2-5 young adults or juveniles), pair (2 adult or older), or family (1 or 2 adult or older and 2-5 young adults or younger).
    Challenge Rating: Juvenile 8; young adult 10; adult 13; mature adult 15; old 18; very old 19; ancient 21; wyrm 22; great wyrm 24
    Treasure: Triple standard
    Alignment: Usually True Neutral
    Advancement: Juvenile 17-18 HD; young adult 20-21 HD; adult 23-24 HD; mature adult 26-27 HD; old 29-30 HD; very old 32-33 HD; ancient 35-36 HD; wyrm 38-39 HD; great wyrm 41+ HD
    Level Adjustment: -

    Fu Tsang Lung are placed in charge of the wealth hidden in the earth, keeping the flows of energy moving properly under the ground. A fu tsang lung is a volcanic dragon, a keeper of the flowing magma beneath the surface of the earth, and it is said they cause volcanic eruptions when they go up to heaven to report.

    In their role of keeper of the earth they often find themselves opposing miners and even spelunking adventurers. Fu Tsang Lung make fierce opponents in combat against the ill-prepared using their numerous natural weapons and their mastery of fiery powers to lay waste to foes, preferably beginning the attack while invisible.

    Fu Tsang Lung appear to be sinuous reptilian creatures with red and black scales. Antlers jut out backwards from their heads, long white manes growing back from between the antlers. They lack wings, flying through supernatural power alone.

    Age Size Hit Dice Str Dex Con Int Wis Cha BAB/Grp Atk Fort Ref Will Magma Geyser DC Frightful Presence
    Juvenile M 16d12+48 (172 hp) 25 10 17 10 13 12 16/23 23 13 10 11 - -
    Young Adult L 19d12+76 (199 hp) 27 10 19 12 15 14 19/31 26 15 11 13 21 -
    Adult L 22d12+110 (253 hp) 29 10 21 12 15 14 22/35 30 18 13 15 26 23
    Mature Adult L 25d12+125 (287 hp) 31 10 21 14 17 16 25/39 34 19 14 17 27 25
    Old H 28d12+168 (350 hp) 35 10 23 14 17 16 28/48 38 22 16 19 30 27
    Very Old H 31d12+217 (418 hp) 37 10 25 16 19 18 31/52 42 24 17 21 32 29
    Ancient H 34d12+272 (493 hp) 39 10 27 16 19 18 34/56 46 27 19 23 35 31
    Wyrm H 37d12+333 (573 hp) 41 10 29 18 21 20 37/60 50 29 20 25 37 33
    Great Wyrm G 40d12+400 (660 hp) 43 10 31 18 21 20 40/68 52 32 22 27 40 35

    Age Speed Init AC SR Special Abilities
    Juvenile 40-ft, fly 150-ft (poor), burrow 40-ft, swim 20-ft +0 26 (+16 natural) - Fly, Fire Immunity, Cold Vulnerability, Magma Breathing, Tremorsense, Volcanic Blood, Tunneling
    Young Adult 40-ft, fly 150-ft (poor), burrow 40-ft, swim 20-ft +0 28 (-1 size, +19 natural) 20 DR 5/magic
    Adult 40-ft, fly 150-ft (poor), burrow 40-ft, swim 20-ft +0 31 (-1 size, +22 natural) 22 Magma Spout, Metal Sense
    Mature Adult 40-ft, fly 150-ft (poor), burrow 40-ft, swim 20-ft +0 34 (-1 size, +25 natural) 24 DR 10/magic
    Old 40-ft, fly 200-ft (poor), burrow 40-ft, swim 20-ft +0 36 (-2 size, +28 natural) 26 Earth Glide, Commune with Nature
    Very Old 40-ft, fly 200-ft (poor), burrow 40-ft, swim 20-ft +0 39 (-2 size, +31 natural) 28 DR 15/magic
    Ancient 40-ft, fly 200-ft (poor), burrow 40-ft, swim 20-ft +0 42 (-2 size, +34 natural) 30 Stone Tell, Inner Flames
    Wyrm 40-ft, fly 200-ft (poor), burrow 40-ft, swim 20-ft +0 45 (-2 size, +37 natural) 32 DR 20/magic
    Great Wyrm 40-ft, fly 250-ft (clumsy), burrow 40-ft, swim 20-ft +0 46 (-4 size, +40 natural) 34 Transmute Rock to Lava, Earthquake

    Special Abilities

    Fu Tsang Lungs are lung dragons and have all the traits common to lung dragons.

    Fly (Su): A fu tsang lung dragon has a white pearl worth 1000 GP embedded within its skull that allows it to fly.

    Magma Breathing (Ex): A fu tsang lung may breathe magma as easily as air.

    Tremorsense (Ex): A fu tsang lung has tremorsense out to 30-ft per age category.

    Tunneling (Ex): A fu tsang lung may tunnel through solid stone, leaving behind a usable passage if it desires, at a rate of 5-ft per round.

    Volcanic Blood (Su): A fu tsang lung’s blood is red hot magma. Any creature striking it in melee, except with reach weapons, takes 2d6 fire damage and takes the same damage at the end of each of their turns for 2 rounds unless they spend a full round action to scrape off the magma.

    Magma Spout (Su): A fu tsang lung commands the powers of volcanic magma. 3 times per day and no more than once per minute, as a standard action, an adult fu tsang lung may call up a devastating burst of magma from the ground. This can only be used when the fu tsang lung has line of effect to the ground, or a ground floor, within 100-ft of the fu tsang lung and within a region at least theoretically volcanically active (most of the Prime would qualify, the Plane of Air, or Elysium would not). When the fu tsang lung uses this ability a geyser of magma rises up from the designated spot. This creates a cylinder of magma 100-ft high reaching up from the designated spot and 5-ft in radius. Any creature within this area takes damage as if submerged in lava (20d6 fire damage which is applied for 2 rounds after escaping) and must make a Reflex save or be caught in the geyser pushed up to 80-ft above minus 10-ft per size category above fine; on a successful Reflex save (DC is Constitution based, see table above) they are pushed aside by the magma shunting to the nearest empty square; if the creature has Evasion and succeeds their save they take no damage and are shunted aside, a creature with Improved Evasion is shunted aside (but still takes full damage) even on a failed save. A creature caught in the magma must make a Concentration check (using the damage dealt by the magma as continuous damage) at a -5 penalty to successfully perform any act that would require Concentration and must make a Fortitude or Reflex save (against the same DC) to move if they have a valid form of movement while within the lava (for a colossal creature walking would be a valid form of movement as they are not suspended). Any creature within 50-ft of this geyser not caught in it must make a Reflex save or be pelted by magma taking 2d6 damage, this damage will be inflicted for the following 2 rounds unless a full round action is used to scrape it off; this save must be made each round the magma geyser continues. This geyser lasts for 2 rounds.

    Sense Metals (Su): A Fu Tsang Lung can sense nearby metal deposits. An adult fu tsang lung knows the location of all naturally occurring ore and gems within 1 mile.

    Earth Glide (Su): An old or older Fu Tsang Lung may move through earth and unworked stone like an earth elemental. They may not, however, move through metal in this fashion.

    Spell-like Abilities: 3/day: Earthquake (great wyrm), Stone Tell (ancient); 1/day: Commune with Nature, Transmute Rock to Lava. Caster level: 6 + the number of age categories they have attained.

    Inner Flames (Ex): An ancient or older Fu Tsang Lung is filled with the heat of their magmatic blood, causing their entire body to glow with a baleful orange. They produce heat with their mere presence and any natural weapon attack they make deals an additional 2d6 fire damage from the scalding heat. Any creature striking them with a natural weapon or unarmed strike or grappling or touching them takes 2d6 fire damage.

    Skills: A Fu Tsang Lung treats Disguise, Perform, and Swim as class skills like most lung dragons.
    Last edited by Zaydos; 2014-08-26 at 12:57 AM.
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