Quote Originally Posted by Extra Anchovies View Post
Maybe I should speed up the unarmed damage progression, so that base unarmed strikes deal 1d8 at levels 4-6, 1d10 at 7-9, 2d6 at 10-12, 2d8 at 13-15, 2d10 at 16-18, and 2d12 (or 4d6) at 19-20? Something along those lines?
Go with classic size progressions for the dice. I'd say 1d6 for 1-4, 1d8 for 5-8, 2d6 for 9-12, 2d8 for 13-16, and 4d6 at 17+. Maybe provide an epic progression, too.