The Martial Initiate Combat Art is... kinda weird. You can end up with more Readied Maneuvers than Maneuvers Known.

Why not remove their Readied Maneuvers entirely, but require that they spend a Combat Art use to initiate a Maneuver, and cannot initiate the same Maneuver two rounds in a row?

Also, Preferred Art should read: "Choose one Combat Art you know. Once per encounter, you may reduce the number of uses required to use that Combat Art by one (minimum 0)." It ends up "scanning" more cleanly.

Razor Wind is weird; usually, non-Ranged-Touch-Attacks have a Range Increment, rather than a Range. I mean, it's OK, but it feels off.

Force Palm is incoherent; what's the shape of the area? Is it a burst? I'm assuming its a Burst. Also, the area of effect... does it vary based off of the total range of the Force Palm, or the distance between the center and the Monk?