View Single Post

Thread: Favorite Homebrew Items

  1. - Top - End - #1
    Bugbear in the Playground
    gr8artist's Avatar

    Join Date
    Sep 2012

    Default Favorite Homebrew Items

    Anything from 3.5 or Pathfinder, or any other game system, is welcome here. I'm not looking for metagame/overpowered/campaign-ending items (looking at you, Wizard optimizers) but rather for items that were interesting, fun, or had a cool or unique set of powers. Bonus points if you have a reasonable idea of the in-game cost (such as GP or crafting time)

    Personally one of the best items I ever made for a character was the Utility Wand for my fiance's ratfolk spellcaster. She made a point to collect wands, really for no reason at all, so I periodically threw new and interesting ones her way.
    The wand was actually a staff, but sized for a creature so small that it was the same size as a wand.

    Utility Wand
    Aura moderate transmutation; CL 8th
    Slot none; Price unknown, probably around 13 or 14,000 gp; Weight 1 lb.
    This tiny staff is made of shiny metal, and capped with a glowing gem. When in use, the staff emits a high-pitched buzzing or humming sound. The staff allows use of the following spells:
    Arcane mark (1 charge)
    Detect magic (1 charge)
    Detect secret doors (2 charges)
    Jolt (2 charges)
    Mending (1 charge)
    Open/close (1 charge)
    Spark (1 charge)
    Construction Requirements
    Craft Staff, arcane mark, detect magic, detect secret doors, jolt, mending, open/close, spark; Cost unknown, roughly 6600 gp.
    Spoiler: cost/math guesstimations
    Spell levels are 0, 0, 1, 0, 0, 0, and 0. Caster level is 8.
    Spell trigger item with 50 charges = SL x CL x 750, an item with 50 charges is half the unlimited use base price.
    Use a SL of 0.5 for cantrips. Per the multiple different abilities rule, the most expensive ability is at 100% cost, all additional abilities are at 150% cost.
    So for our 1st level spell (Detect Secret Doors) the base cost for unlimited use is SL (1) x CL (8) x 1500, or 12000 gp
    All the 0 level spells will have a base cost for unlimited use of SL (.5) x CL (8) x 1500 x 1.5, or 9000 gp
    With 6 of the 0 level spells and 1 first level spell, the total cost for unlimited casting is probably about 66000 gp.
    1 charge per day (though it can store up to 10 charges) means we divide the total by (5 divided by 1) or essentially divide by 5.
    1/5 of 66,000 gp is 13,200 gp
    Last edited by gr8artist; 2015-01-23 at 12:33 AM.
    My Homebrew and Extended Signature
    Current avatar: Charza Sahlaren, by gr8artist