I might as well get one of these then.
Races
- Risen - A race submitted for the GitP PF Contest. A posthuman yet magical race that fused their spirits to armor and clay to survive the end of the world an age ago.
- Sparks - A unique race who'se signature trait is the complete lack of physical bodies. They rely entirely on mechanical bodies to even interact with the world.
- Blighters - A race based off the Mass Effect Quarians and Volus, only more sickly, and relying on machines to survive.
Base Classes
- Marine - A blend of firearms and heavier armor. An attempt to create a class that used firearms without deeds and made armor worth using at the same time. Heavily inspired by X-COM and Warhammer 40,000.
- Mutant - Be a horrible abomination. Comes in a variety of flavors.
- Proprietor - Bring a House to a Sword fight! Be the adventuring interior/exterior decorator. Use siege weapons, customize your hour.
Prestige Classes
None so far
Archetypes
None so far
Unsatisfactory
Projects I am unsatisfied with and hope to remedy in the future.
- Operator - A class that attempted to create its own "magic" system. A failure due to lack of ideas and the inability to handle lack of options.
Other
Stuff that doesn't fit in anywhere above.
- Alternate "Alignments": Virtues - An attempt to create a different sort of alignment axis. The idea has proven to be quite satisfactory, though I do need to add altered spells to fit in the new model.
- Living Armory - An attempt to try... living items. Something I've been wondering is the lack of biological things in D&D, despite lots of sources often have them, usually as weapons. Either way, this is the result.