Based on our experience with armor powers in other games, it feels balanced. There's a Sin-Eater in one of our games who runs around with 9 armor. 5 is nothing all that special.
Slayers. Any attack made by a slayer that uses a weapon deals Agg damage, as fate guides their strikes into the most damaging possible spot. The Drakonis form also makes it a lot easier to create slayers in the first place.Anyways I might have missed this but are there any particular banes or key weaknesses inherit to being a dragon aside from say increased size.
If you're not a slayer, you have to whittle through their health like anyone else. Unless you're dealing with a Tiamat in their spirit form; those guys have bans and banes like any other ephemeral being.