Neo's Sigil of the Phoenix
Descriptors: [Fire], [Chaotic]
Classes: Totemist, Incarnate, Soulborn
Saving Throw: Reflex
Two wings made of green, arcane fire sprout from your shoulders, shedding light and heat.
Once per encounter, you may conjure a storm of green arcane fire that extends in a 10' radius around you as a standard action, dealing 2d6 points of damage for every essentia invested. Half of this damage is fire, and half is energy of pure chaos and is not effected by energy resistance or Damage Reduction. Enemies may make a reflex saving throw to instead take half damage. This lasts a number of rounds equal to your constitution modifier before dissipating. Enemies must make a separate save each round they are in the flames. In addition, these wings also shed light equal to a candle when not activated, and equal to a lantern when activated.
Chakra Bind (Shoulders): You gain a fly speed of 30' with poor maneuverability. You may increase your fly speed by 10' with every point of essentia invested, and every two points increases the maneuverability by one step.
I figured this might be a fun little one to do, what do you think NeoPhoenix?