Granted, you have command once per long rest which is usable in combat, but he isn't a combat vestige. I'm sorry if you expected the grinning hound to offer a bite attack
a wizard doesn't have much going for him, either, if you discount his spells. the fact that there's only one vestige posted at this time, and that it wasn't a predictable sample like Amon, will not mean the binder will fail in a combat.I won't allow it to.Personally, I think the vestige format needs a slight change. As-is, there's not really a way to include many passive abilities aside from profs and minor class features, and the class doesn't really have any consistent combat options. Again, more fighty vestiges would have more in that department, but at best they have only a cantrip and a warlock-style slot limited to one spell available consistently. I dunno if there's a way to get 3.5's recharge system to fit in with 5e, but that kept the abilities from being spammed (and kinda forced you to cycle through them) while keeping them strong.
I will give you one thing, though - I think the binder should his own gimmick, rather than follow others examples.
Lastly, skills have a greater, more appreciated role in 5 then 3.5, if you somehow find a way to get more than 4 skills is considered much more valuable. If the level binder got 5 vestiges that each gave him a skill, he could have as many as 10 different skills, feats and downtime notwithstanding.
If we as adding skills it would require caution, come to think of it.^_^;;;;
A great point. the game's progression is no longer linear like in previous editions - by it's own nature, you get more early- and mid- level class abilities than late ones.I dunno. It's just that 5e has made first-level characters comparatively stronger than first-levels in previous editions, and this class should probably try to fit in with that.
Anything else? Anyone else?