1. - Top - End - #88
    Barbarian in the Playground
     
    Goblin

    Join Date
    May 2015
    Location
    A house (ha ha I wish)
    Gender
    Male

    Default Re: Empire! The Lands of Telluris (the fluff beyond the crunch)

    The Del'taihn Provinces
    Vassal State of the Sovereign Principality of Niskovia
    woolli264

    Army: 9 ground units in Cantroth 2 ground unit in Ravusia 1 ground unit in deep boko.


    link to original rolls

    King Bugglygoff
    Stats 3 3 3 3 7 luck

    Spoiler: Past rulers
    Show
    Consul Jurg Stephenson

    End Stats
    Diplomacy: 9
    Military: 3
    Curiosity: 10
    Faith: 7
    Luck: 6

    Consul Jurg Stephenson is a quiet ram even by Homirum standards. This makes it all the more stunning when he does do something grand however. He used to be a monk of Ovidions. He has brown wool on his legs but shaves his head bald making his already impressive horns seem even more prominent.


    Consul Marrwin Kozlov (505-545)

    End Stats
    Diplomacy: 5
    Military: 3
    Curiosity: 7
    Faith: 3
    original rolls

    Consul Marrwin Kozlov had pledged himself to not only strengthen Cantroth's position within the Commonwealth but to also ensure that Cantroth becomes known to wider world as more than just 'that small insignificant protectorate of Niskovia'. He is recognizable by his white fur and hair as well as his wild mustache.

    Consul Avidiens ???-???

    Diplomacy 5
    Military 1
    Faith 2
    Curiosity 1
    Luck 3
    Spoiler: Past rulers
    Show


    The period when Cantroth was lead by this man is a curious blank in the historical record and the Homirum rarely speak of his reign. What is clear is that he was deposed by a military coup and the democracy was instated soon thereafter.

    Governor Caprians ???-505 (starting rolls; end stats)

    Diplomacy: 3
    Military: 5
    Curiosity: 5
    Faith: 2
    Luck: 1

    Governor Caprians is an incredibly average Homirum, neither too-tall nor too-short, his hair an intermediate shade of brown and hair an indistinct reddish-brown. The man doesn't even have a distinctive voice, however this may be his only distinguishing feature, for when Caprians gives a speech his audience is soon fast asleep.
    When asked none can remember his policies and no one is entirely sure how exactly he got elected in the first place. Probably the only thing this Governor has ever done to differentiate himself from his predecessor was grant the Niskovian ambassadors an audience.

    Spoiler: Succession Laws
    Show
    Cantroth is a democracy and a slow to act people... this is why Niskovian ambassadors had so much trouble gaining an audience with their leader.
    Elections occur every 40 years, the belief is that faith in Ovidions will guide the people to choose only the most worthy candidate.


    Original Stats
    Diplomacy: 5
    Military: 2
    Curiosity: 5
    Faith: 1
    Luck: 2


    112B Deep Boko
    population 765,000

    Spoiler: people
    Show
    This region is filled with a furry brown-skinned goblinoid people many of whom serve as Dervishes in the peace keeping forces throughout the land. They are called Deep Bokoblins. The bokoblins were easily befriended by the Homirum. Both races enjoy peace and festivities as well as arts and rituals. They respect each others religous differences. The Homirum believe that all religions are truly worshiping Ovidions just that different people have found different ways to do so. Also the Bokoblins seem to love the taste of sheep.

    Spoiler: religion
    Show
    The culture places an emphasis on their religion and revere it through habitual use of an underground lichen, Blue Fringe known for its hallucinogenic and mind expanding effects. This common use however has granted them a certain resilience to it and other races are encouraged to use much smaller portions or be seeing images for weeks on end. The religion is called Moorhsumism and is about the mushroom god. He is depicted as a large mushroom with arms and legs of a bokoblin. He teaches his followers that the underground is good and that sunlight is overrated. He also created the blue fringe so the bokoblins might become visionaries and eventually learn to separate their minds from their bodies to find and join him in "the great cavern" where they will live forever. Finally he also teaches wisdom.

    Spoiler: resources
    Show
    good resource of Blue Fringe, a hallucinatory drug used for rituals and magic
    good resource of visionaries, Through trial and error some of the dervishes of Deep Boko have discovered a specific ritual allowing them to see visions in their dreams. They have figured out a way to enter a trance while chanting and whirling that gives them visions as if they are dreaming. The use of the Blue Fringe helps too of course.

    Spoiler: Natives of significance
    Show
    The high dervish Bugglygoff was in charge of the group of bokoblins who managed to use the blue fringe and their rituals to their full potential and thereby became one of the first visionaries in this region.





    Region 114, Ravusia
    Population: 1,040,000


    Spoiler: terrain
    Show
    mountains and stuff


    Spoiler: peoples
    Show
    The Ravusian peoples are generally quite rigid and uptight people, striving to be the best in their field so as to brag to others about their triumphs. It has Ravusan Yogurt and Honey Bees whose honey is often combined with the native yogurt by the natives! It has a rigid feudal hierarchy, and emphasis on honor above all else!



    Spoiler: resources
    Show
    Ravusian Yogurt [Great]


    Honey Bees [Good]

    Import desire - Hard Metal



    Spoiler: religion
    Show
    majority pagan religion known as Trugoyism, the worship of Trugoy the yogurt god. His teachings include: "Yogurt without honey is no yogurt at all" "Your yogurt is your life" "Eat [yogurt] or perish" "and so i gave you yogurt, and so you may find perfection in life" He also teaches justice and honor above all except yogurt.
    minority doctrine of frost.





    Region 113, Cantroth
    Population: 1 232 000



    Region Details

    Spoiler: Terrain
    Show
    -general terrain summary goes here-

    Ovidions River: The water that cascades from Serdtsezimiya's Lake Yablokilze becomes the Ovidions River. This river - easily a mile wide in places - meanders south from the border to the shore of the Blue Horizon Sea. It is generally avoided by the people as their cloven hooves make it difficult to swim and the rushing waters could easily drown even a more experienced swimmer.
    Anvigarde: This city is the capital of Cantroth and the largest city in the entire Province. Stretching from the coastline down the Ovidions River's Eastern bank, though not close enough to the water for it to be an issue with the natives. If one were to stand in Central Square and gaze westward, they would see the the Great Prophet's tomb, topped with a large platinum statue of a titanic Homirum wearing a flowing cape decorated with stars. Legend states that the city was founded around the site where the Great Prophet Ovidions proclaimed Cantroth as the Homirum's new homeland. There is a small community of miners near the platinum mine and most shepherds wander the region with their sheep.
    The university It has a large central tower of stone bricks with one slightly shorter tower about 100 feet away connected by a wide, open to the air stone bridge on floors 2-5.
    The central building has 10 floors.
    1. The Lobby: Two large wooden doors open into a round room. The room is filled with white stone pedestals for examples of artwork to be placed on. Tapestries are also hoped to be displayed on the walls. The floor is a red and yellow carpet. The walls have dark wood panels and platinum in the corners. Two short white pillars mark the start of the similarly colored railing that follows a carpeted staircase that is perfectly in line with the doors. It goes straight then splits in half and doubles back on itself so that to get to the next floor there are two entrances half as wide as the staircase in the lobby.
    2. Food room: This room is much more simple. The stone floor is painted like a chess board and the stone walls are just white. Round wooden tables fill the room. In the center there is a small replica of the "Ode to Ovidions" there is a counter of the same colored stone behind which is a set of ovens and stoves and other kitchen things. A fashionable spiral staircase is in the back of the room, centered between the two entrances but across the room.
    3. Library: Dark wood paneled walls and floor. one window in each cardinal direction except for south where the staircase comes up from the previous floor. there is a spiral staircase in the dead center of the room and shelves of books forming a labyrinth of knowledge.
    4. Study room. small tables and soft couches, chairs etc dot this room painted with blue walls and grey floor. Windows everywhere. the central staircase comes up from the floor below. on the northern most point yet another spiral staircase reaches up to the next floor. (they are good cause they occupy a small space in comparison with a traditional staircase)
    5-8. Dorms. the spiral staircase from the study goes up all 4 floors. each floor has a plus shaped corridor lined with small rooms. same dark wood paneling as the library in all.
    9. teachers rooms. same as 5-8 but there's a locked door before you can get to the rooms and the rooms are bigger and less than on the other floors.
    10. open to the air, has ramparts like a castle and a mini "tower" with a cone shaped roof for bad weather.
    The smaller tower is all lecture halls, music practice rooms and rooms filled with art supplies, sculpting supplies or looms. It is five floors high.
    Ode to Ovidions: This statue on the western bank of the Ovidions River marks the location of the Great Prophet's mausoleum. The masterpiece depicts Ovidions' as he must have looked after his divine ascension, triumphant and otherworldly. The statue rises some 69 meters into the air, is 42 meters wide, weighs over 9000 pounds and is plated with platinum. It is located in the central garden of the great temple of Ovidions. The great temple is a large round building of wood, stone and platinum. Under its domed roof the temple contains many tapestries and statues depicting Ovidions in all his glory performing actions such as kickboxing and the flute that have become staples of Homirum culture.
    The platinum mine Located to the far west of Cantroth this mine stretches down for a very long distance. The metal it produces is used in many ways. The military uses it to make clubs and spears. It is ideal for these types of weapons as they benefit more from the heavy weight where a sword would loose valuable maneuverability. The miners live in a small community outside the main shaft known as Calormene. A single road is used to transport the metal to the city where it can be used to make things.
    Pastures To the north of Cantroth the ground starts to become more and more rocky as it approaches the mountains just beyond the countries borders. Here has been found to be the ideal place for shepherds. It is filled with hardy grasses and shrubs that both sheep and Homirum enjoy. The shepherds of this region travel constantly so as not to severely deplete the plant life in one spot. They only go into the city to sell their wool and meat.
    The tar pits To the west of the city and coming near to the sea stretch the tar pits. Except for the tar gatherers, they are void of life. This job is, without a doubt, the most dangerous in all of Cantroth. The pits are relatively close to Anvigarde so the collectors usually live in the city. They must be extremely sure-footed even for a Homirum and are required to hop from one small rocky refuge to another while in the pits. Pits can be as small as a meter in diameter but those have mostly been depleted and the large ones are of greater interest. Some of the biggest can be over 300 meters in diameter. The collectors use screws made of metal to collect the tar. They stick these big screws in and start twisting. As the screw slowly pulls its way out of the sticky substance a large ammount of tar sticks to it. They then scrape the tar into a tub with a lid so nothing else gets stuck in the tar. Once they've filled the tub they get a couple of sheep or friends to help them haul it back to their employers store house and collect their pay.
    The coast is rocky and contains no sandy beaches or the like.

    Spoiler: People
    Show
    The people of Cantroth are the Homirum. They bear a strong resemblance to their Valeriyan neighboors, from the waist down their legs resemble a goats, complete with cloven hooves - unlike a Favn their pelt is the same colour as their hair. They also have horns like the Favn do but unlike theirs, the Homirum's have a strong tendency to curl. They are a generally calm people, preferring their favourite instrument the flute to rambunctious activities. They are however quite fleet footed and the more active of them enjoy a style of kickboxing in their spare time. They prefer to wear cloaks lined with wool in the cold seasons and simple vests or tunics in the warmer ones.


    Spoiler: Resources
    Show
    Sheep (good)
    • Practically sacred to the Homirum, sheep provide both food and clothing. Every family has a meal of lamb each week, an occasion when many prayers to Ovidions are said

    Platinum (great)
    • The rarest of metals mined in this region and this the most valued, it is currently believed that Cantroth has the most abundant source of this mineral in the entirety of Telluris

    Tar (good)
    • It is worth braving the dangerous Eastern Inkholes in order to secure supplies of this resource but it is not even that much of a challenge for the fleet footed Homirum.


    Import desire - wood
    • Much of Cantroth's land has been cleared for pasture and what little woodland that remains is monopolised for mining purposes.

    Spoiler: Religion
    Show
    Ovidianism(pagan)- majority

    Ovidianism is the most important religion in Cantroth. Contained within the Great Book are the teachings of the Great Prophet Ovidions. The Homirum believe that when they follow the words of Ovidions he will always lead them to victory and ultimately peace. Ovidions is also believed to bring protection to wanderers specifically shepherds. He is depicted as tall and slim with black fur on his legs and a black cloak to match the night sky. His long black hair reaches his shoulders and is straight rather than curly like most Homirum. He carries a platinum sword that is bright like the moon. He is associated with the night sky which he ascended into. He has pale white skin. It was recently converted to Skodur Laiqs Riqis.

    Also a Kartina Zhizni minority.

    Spoiler: Natives of significance
    Show
    -The Consuls are the rulers. They are elected but serve as the sole authority. Therefore most significant happenings are by their doing.
    -Oleg Burmaken is considered to be the best musician in all of Cantroth. He has the most skill with the most instruments and is also an excellent composer, songwriter and storyteller.
    -Sphen and Vlad Peters. Former professional kick boxers then soldiers, they have now become personal bodyguards to the consuls. They come with them to many events and are deadly with their clubs and spears.


    115B
    Thri
    Inhabited by 890 000 Thri Kreen, large insect-like humanoids.
    resources Great: divining sapphires Good: Stone
    Import desire. Rare metals. (met by platinum from Cantroth)
    Religion: Skodur Laiqs Riqis

    116B
    Kreen
    Inhabited by 618 000 Thri Kreen, large insect-like humanoids.
    resources Great: Rust monsters, Large insects that eat metal.
    Import desire. Rare metals. (met by platinum from Cantroth)
    Religion: Skodur Laiqs Riqis

    Spoiler: Technologies
    Show

    distributed throughout the lands

    Clockwork
    Griffon-riding
    Mithril-forging
    Ocean-faring Ships
    Plate-armour
    Printing-press
    Sewage Systems
    Magnets
    Automata
    Raaneki Diplomacy
    Calculus
    Oracles
    Medicine
    Prosthetics
    Physics
    Efficient Building
    Refrigeration
    Mysticism Studies
    Loaders



    Spoiler: Trade
    Show

    Exports

    • Sheep (1/3):
      • to Tekoshkiya
      • available
      • available
    • Platinum (2/6):
      • to Tekoshkiya
      • to Zhido Kretoria
      • to Fera
      • available
      • available
      • available
    • Tar (2/3):
      • to Tekoshkiya
      • to Zhido Kretoria
      • available

      Ravusian Yogurt [Great]
    • available
    • available
    • available
    • available
    • available
    • available

      Honey Bees [Good]
    • available
    • available
    • available

      Blue Fringe [good]
    • available
    • available
    • available

      Visionaries [good]
    • available
    • available
    • available
    Trading Posts
    • vacant
    • vacant
    • vacant
    • vacant
    • vacant
    • vacant


    Stone
    1
    2
    3

    Divining sapphires
    1
    2
    3
    4
    5
    6

    Rust Monsters
    1
    2
    3
    4
    5
    6
    Imports
    import requirement: 113 Wood(met) 114 Hard metal (not met) 112B Food (met) Precious metals (met)


    Imports
    Oil from Zhido Kretoria
    Stone from Zhido Kretoria
    Wood from Tekoshkiya
    Alchemical ingredients from Fera

    Spoiler: Tech Table
    Show

    Clockwork Combination Tech: Allows combination/advancement of existing technologies metal (platinum)
    Automata Allows more advanced clockwork based technologies to develop clockwork, metal(platinum)



    Griffon-riding +1 Battle Checks, +1 Tactical Maneuvering (aerial) griffons/pegasi
    Mithril-forging +1 battle checks mithril, darkstar iron, orichalum
    Ocean-faring Ships +1 Battle Checks, +1 Tactical Maneuvering (naval) wood(imported)
    Plate-armour +1 Battle Checks metal(platinum)
    Prosthetics -1 on Unit Loss in Battle metal(platinum)

    Sewage Systems Grants +2 Population Growth stone (imported)
    Refrigeration Grants +2 Population Growth in Non-Polar regions True Ice OR Tears of Yphinne OR Frozen Eggs

    Magnets Allows faster exploration magnetic metal

    Oracles Grants +1 to a randomly determined stat (excluding Luck) to new Rulers some crazy thing i'll never get

    Medicine -2 on rolls to lose population to disease Shedding Trees OR Medicinal Herbs OR Dragon Flowers

    Raaneki Diplomacy +1 diplomacy checks Heartwine OR Vodka OR Absinthe
    Physics +1 curiosity checks Any established education system/institution OR an educated persons resource(Anvigarde University)
    Calculus Combination Tech: Allows combination/advancement of existing technologies Intellectual Specialists (Architects or Scriveners or Scientists etc)
    Mysticism Studies +1 faith checks religious great project (great temple of Ovidions)
    Printing-press +1 diplomacy checks wood(imported)

    Efficient Building Spend 2 actions/turn on the same Project or Great Project as long as said project concerns construction stone (imported)

    Loaders One additional trade post available in regions with constructed Loading Facilities (1 round action)
    large animal or MECK

    Spoiler: History
    Show
    Ash-Kingdom Maur
    The Reign of Dragon-Queen Tyarel Volshevrin
    ???-470
    ...

    476-480
    ...

    481-486
    ...

    The Reign of Dragon-Queen Kara Volshevrin
    487-490
    ...

    491-495
    ...

    501-505
    ...

    Del'taihn Provinces
    Governor Caprians' Term
    ???-505
    ...
    Last edited by woolli264; 2015-09-07 at 01:47 PM.