2015-06-27, 09:16 AM (ISO 8601)
Bugbear in the Playground
Re: Sane Magic Item Prices
I'll put random tables on my to-do list. They're not really my thing, but I'll see what I can come up with.
Originally Posted by Inchoroi
The prices here were actually calibrated for Eberron, they should work fine for a high-magic setting like Golarion. I actually plan to offer a few different options for the magic items system, soy you should have some variety to pick from when I get there. What do you mean by more proficiencies, exactly? Do you want something like a blueprint system?