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Thread: Nexus Character Directory

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    Orc in the Playground
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    Default Re: Nexus Character Directory

    Yvette Ambrose

    Real Name: Emille Jacques
    Other Pseudonyms:

    Gender: Female
    Race/Species: Human
    Age: 27
    Class/Profession: Power-hungry sorceress druid, former slave.

    Power Rating: B-Rank

    Alignment: Neutral Evil

    Description: A shaven-headed woman with four dots below her left jaw (marking her as a former slave) and a Mark of The Wilds behind her left hand, unseen only because she wears gloves. There's a hint of a dagger hidden in her robes, and she is dressed seductively.

    Personality: Emille/Yvette is a woman without a conscience and trust issues. She will do anything to achieve her goals, though her preferred method is manipulation and seduction. Ice Queen, when she's not pretending to be nice. Fights dirty.

    Personas: She can adopt them by changing her body language, posture, tone of voice, accent, clothing etc.
    • The Sorceress of The Wilds: Her standard persona, if she has one. Seductive.
    • The Lady/Noble: Learnt from her time with the sorceress Lala Herne, as well as her time as a noble.
    • The Servant: Gleaned from her time as a slave, used for hiding in plain sight.


    Equipment: Ring of Psychic Resistance, as well as an assortment of mid-level protective spells

    Abilities:
    • Mark of The Wilds: Makes her more attuned with nature, as well as enabling her to shapeshift into the four animals, as well as utilize their aspects. Can only use one aspect at a time, can't use aspects in animal form. Aspects:
      • Rat (Stealth): Run silently, run up walls, prey instinct, induce sickness. Fragile.
      • Insect Swarm: Harder dermal armor, stronger grip.
      • Raven(Flight): Lighter skeleton for higher jumps, but more prone to damage. Can glide.
      • Snake(Sensing): Camouflage when standing still, enhanced senses, night vision, agility and flexibility.
      • Panther: Enhanced agility and flexibility, predator instinct, night vision.
    • Ability to talk to and control animals.
    • Spellcasting: Poison, Sickness, Charm Beast.


    Weakness: Relies on magic to fight. Uses hit-and-run tactics.

    Backstory:
    Born Emille Jacques, Yvette (as she now calls herself) is the last of five siblings. Born with a silver spoon in her mouth, her parents were nobles, highly regarded in their community. Unfortunately for Emille and her siblings (Matthias, Adrienne, Chloe and Ethan), their parents were quite busy and as a result, unavailable. This meant that the siblings had to compete for the parents' attention.

    Since she was born, she had never felt completely welcome. She was born a full six years after her immediate older one, Ethan. Given the state of things in the house, she always felt that her addition to the family made it harder to be noticed by her parents, never mind that she was the last born. As a result, she learnt to manipulate her siblings and her parents to get what she wanted.

    On her 10th birthday, she took things too far, got her parents to side with her and ignore her siblings, hogging all the attention for herself. Deciding they had to teach her a lesson, she was lured to the woods around the mansion, manhandled by her siblings, stripped to her drawers and left alone. Oh, how she cried and cried! She felt so alone, and was forced to walk all the way back to her house in only her panties. To add insult to injury, her siblings had invited friends over, and said friends made fun of her. Emille decided that she hated her siblings, a feeling which never quite subsided.

    On her 14th birthday, her parents were involved in an accident which led to their death. A funeral service was held for them, and Matthias, already 30, became the breadwinner. The inheritance was shared, and it was discovered that Emille had the lion's share of the money. This angered her siblings to no end, as they got less money and more 'non-cash assets. They decided to get rid of the 'favorite child', getting the money inheritance to themselves. She would never know that Adrienne wasn't complicit in the plan, not that it matters to her. All she wants is revenge.

    You see, her siblings roughed her up and sold her to travelling slavers, who took her to a faraway country, branded her for sale and sold her to a widower of a nobleman who owned a small village. Shortly after her sale, she tried to escape, was caught and was beaten severely. She was also locked up for months with a meagre supply of food. Needless to say, she never tried it again, instead resorting to manipulation and crude stratagems to get her way.

    She spent 2 years as a lowly stable slave until the noble returns from his trip and saw her. Remembering his deceased wife, he promoted her to house slave. Unfortunately for her, the guy was also a drunk and frequently beat her, at first. She had to learn his ways and learn to manipulate him and soon he was treating her better.

    About a year after her 'promotion', the noble's niece, a sorceress, showed up in the home. She took a liking to the slave girl and persuaded her uncle to give her ownership of the girl. Her uncle agreed after some cajoling - a technique that Emille learnt by observation - and transfers ownership to the sorceress.

    As it turned out, the sorceress didn't really need a slave. She saw something in Emille, a potential for magic and a skill for manipulation that she herself admired. Deciding she was wasted as a mere slave for her pathetic drunkard of an uncle, she decided to whisk Emille away and train her herself. Because of the potential to gain power, Emille agreed. She would focus on learning all she could, look for a way to get out, and escape. Over time, though, she grew to begrudgingly respect her teacher (named Lala Herne), the one who pulled her from a life of slavery into a life of power.

    She trained under the sorceress for seven years, eventually joining the lodge of sorceresses as a novice. She was majorly helped by the Mark of The Wilds that she obtained from a Nature Spirit, a mark that gave her the ability to utilize the aspects of certain animals (namely Rat, Panther, Snake and Raven) and also to transform into them.

    Due to the mark, her field of magic is focused on Nature Aspects, which she uses to get out of (or into) hairy situations. Together with her manipulative personality (refined by the other sorceresses), her Aspect magic and the ability to move about quickly (learnt as a slave) made her strong rather quickly.

    During this time, she gained an appreciation for nature and often spent her time in the woods, communicating with other animals, frolicking with them and building on her Aspect abilities.

    She did this, biding her time until she could get strong enough to take revenge on her siblings. After learning all she could, she started making plans to visit her home country. Wishing her luck, her sorceress teacher sent her on her way.

    On getting back, Emille (now calling herself Yvette) discovered that her old siblings had ascended in status. They had also gathered many enemies because of their ruthlessness, something Yvette found easy to exploit. Charming and manipulating her way around, she gained info as to their movements, then struck at the four of them, tainting their images irreparably in the eyes of the public. She then started planning on getting them together in one place with the aim of killing them. However, as they were fairly well guarded even with their image so tarnished, it proved to be a difficult task.

    Yvette has come to the Nexus in order to further hone her skills and maybe gain an army, so that she can finally kill her family while securing all their wealth.

    Endgame: After murdering her family, the government will be next. By infiltrating them and swaying them to their beliefs, she aims to pull the strings of the world covertly, and also make the world more nature-compliant. To amass a lot of power, both magical and social.
    Last edited by Cyber Punk; 2015-09-30 at 04:53 AM.