Taken
Medium fiend, any evil alignment

Armour Class 11
Hit Points 13 (3d8)
Speed 30 ft.

STR DEX CON INT WIS CHA
12 (+1) 12 (+1) 10 (+0) 9 (-1) 10 (+0) 9 (-1)

Skills Intimidation +1
Damage Immunity Fire
Damage Resistance Necrotic
Damage Vulnerability Radiant
Senses darkvision 60ft., passive Perception 9
Languages Common, Infernal
Challenge 1/4 (50 XP)


Fiendish Mutation. When you first create this creature, roll a d6 and apply the relevant result.
1-2: Porous Skin. All spell attack rolls against this Taken have disadvantage.
3-4: Liquid Form. All ranged weapon attack rolls against this Taken have disadvantage.
5-6: Claws of Hell. All melee weapon attack rolls against this Taken have disadvantage.

Actions

Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6+1) slashing damage.

Light Crossbow. Ranged Weapon Attack: +3 to hit, range 80/320, one target. Hit: 5 (1d8+1) slashing damage.