Playgrounder Cursed Materials (Again)

Bloodbound Steel
Bloodbound Steel weapons force the wielder to attempt to attack a creature unless the wielder can pass a DC 20 will save each round. Bloodbound Steel armour doubles all damage the wearer takes.

Dandere Cloth (Not cursed)
Yandere Cloth may appear as this more benign item, which costs 10,000 GP for enough to use in a piece of clothing and provides a +2 bonus on fortitude saves.

Flame Ruby
Flame Ruby looks a lot like Fel Ruby, but is far cheaper to make - only a tenth of the cost. However, it is extremely volatile - it provides no actual fire resistance, and will always melt when it takes fire damage.

Kuudere Cloth (Not cursed)
Yandere Cloth may appear as this more benign item, which costs 10,000 GP for enough to use in a piece of clothing and provides a +2 bonus on will saves.

Peacewrap Paper
Peacewrap Paper looks like Fistwrap Paper, but is practically worthless and an item made from it does nothing but break upon a successful hit.

Rudisplorkium
It's a cursed item already, trust me.

Superfluous Anchovies
If you use Superfluous Anchovies to craft a food item, anyone who eats that item must take a DC 25 fortitude save or be nauseated for 1 week. They can try to save again each day.

True Snow
True Snow appears like False Snow, but really contains the very essence of cold within it, dealing 20d6 points of cold damage to anyone who touches it.

Tsundere Cloth (Not cursed)
Yandere Cloth may appear as this more benign item, which costs 10,000 GP for enough to use in a piece of clothing and provides a +2 bonus on reflex saves.

Virusblight Ink
About 25% of the result of the alchemical process that produces Virus Ink produces this waste product instead. If Virusblight Ink is applied to a creature in the same manner as Virus Ink, the creature is perpetually inflicted with the relevant disease. Three times as much Virus Ink is required to neutralise the effect, so if no attempt is made to separate the two, they are ineffective.

Volatile Xul
Some Xul is so volatile that it flickers between worlds at random at merest touch. A creature who so much as touches Volatile Xul must take a DC 30 Knowledge (The Planes) check or be transported to another plane at random.

Wordless Silk
Wordless Silk gives off a substance that makes it difficult to breathe and impossible to talk while wearing it - truespeak uses are still possible (see The Universe Hears Just FineToM) but spells with verbal components fail.