Pact Boons

WiP Notes versions

Sense Magic: When a spell is cast, including from spell trigger or spell completion, or a spell-like ability is used within 30 ft of you know the direction and event. Spellcraft check (DC 15 + Spell level) identifies school and level. Min level 2.
Supported by Stone: Gain a +4 bonus on ability checks made to resist being bull rushed or tripped, as well as Grapple checks made to oppose being grappled, when standing on the ground (but not when climbing, flying, riding, or otherwise not standing firmly on the ground). Min level 2.
Spirit’s Abstinence: Gain a +4 bonus on saves versus poison and disease. Min level 2.
Grand Fast: Go one month plus a number of days equal to your Constitution score without water before you need to begin making daily checks for thirst. Go three months without food and then begin making monthly checks. Min level 2.
Pact Hardened: Gain DR 1/-, may take multiple times, it stacks increasing min level by 3 each time it is taken. Min level 5.
Eternal Sentry: You do not need to sleep, you still need 8 hours of rest to recover spells. Min level 5.
Spirit’s Breath: You do not need to breathe. Min level 2.
Tongue of Spirits: Su Speak with Animals + Tongues. Min level 8.
Spirit’s Cleansing: Gain immunity to poison and disease. Requires Spirit’s Abstinence. Min level 8.
Spirit’s Warding: Gain immunity to any attempt to possess the warded creature (by a magic jar attack, for example) or to exercise mental control over the creature (including enchantment (charm) effects and enchantment (compulsion) effects that grant the caster ongoing control over the subject, such as dominate person). Requires Filled Vessel. Min level 5.
Beyond the Grasp of Death: Gain immunity to death spells, death effects, energy drain, and death from massive damage, add your class level to saves against coup de grace. Requires Escape the Grasp of Death. Min level 11.
Blessed of Water: Gain swim speed = land speed, and water breathing. Min level 2.
Sense Spirits: Detect the presence of spirits (spirit shaman def) within 60 ft as if with Blindsense. Min level 8.
Lifesense: Detect living creatures as if with Blindsense + Deathwatch; 60 ft range. Min level 14.
Wolf’s Nose: Gain scent. Min level 5.
Fast Movement: +10 ft enhancement to land speed when in light or medium armor. Min level 2.
Gifted Spell Resistance: Gain Spell Resistance 8 + Class level, increases to 12 + Class level if you have Greater Fury’s Warding. Min level 8. Requires Fury’s Warding.
Plentiful Pact: Gain 2 pact boons with a min level of at least 9 less than your current level, or 8 whichever is lower. Min level 11. May take Plentiful Pact multiple times each time the min level to take it is increased by 3.
Uncanny Dodge: As Barbarian ability. Min level 5th.
Improved Uncanny Dodge: As Barb ability. Min level 8th.
Bones of the Ancestors: Use self-only Hide from Undead as a Spell-like ability 1/day per Pact Boon you possess. Min level 2nd.
Death Mask: You gain Tomb Tainted soul as a bonus feat. Unintelligent undead cannot sense you as if you were under the effects of a continuous Hide from Undead if you do an act that would end this effect it automatically reactivates after 1 round. Requires Bones of the Ancestors.
Lingering Fury: When you gain this Pact Boon select a Furious Power which you possess with a Min Level of 6th or less. Gain its effects when not channeling. Min level 14th.
Wild Empathy: As a druid. Min level 2nd.