Level |
Max Hoard Value |
2nd |
1000 |
3rd |
2250 |
4th |
4000 |
5th |
6250 |
6th |
9000 |
7th |
12,250 |
8th |
16,000 |
9th |
20,250 |
10th |
25,000 |
11th |
30,250 |
12th |
36,000 |
13th |
42,250 |
14th |
49,000 |
15th |
56,250 |
16th |
64,000 |
17th |
72,250 |
18th |
81,000 |
19th |
92,250 |
20th |
100,000 |
+1 Competence bonus to Skill(s): 100 GP per Skill.
+2 Competence bonus to Skill(s): 400 GP per Skill.
+3 Competence bonus to Skill(s): 900 GP per Skill.
+4 Competence bonus to Skill(s): 1600 GP per Skill.
+5 Competence bonus to Skill(s): 2500 GP per Skill.
+6 Competence bonus to Skill(s): 3600 GP per Skill.
+7 Competence bonus to Skill(s): 4900 GP per Skill.
+8 Competence bonus to Skill(s): 6400 GP per Skill.
+9 Competence bonus to Skill(s): 8100 GP per Skill.
+10 Competence bonus to Skill(s): 10,000 GP per skill.
+2 Enhancement bonus to Ability Score(s): 4000 GP per ability.
+4 Enhancement bonus to Ability Score(s): 16,000 GP per ability.
+6 Enhancement bonus to Ability Score(s): 36,000 GP per ability.
Enchantment on all Natural Weapons: GP cost of said enchantment on a manufactured weapon x 1.5.
+1 Enhancement bonus to Natural Armor: 2000 GP
+2 Enhancement bonus to Natural Armor: 8000 GP
+3 Enhancement bonus to Natural Armor: 18,000 GP
+4 Enhancement bonus to Natural Armor: 32,000 GP
+5 Enhancement bonus to Natural Armor: 50,000 GP
+6 Enhancement bonus to Natural Armor: 72,000 GP
+7 Enhancement bonus to Natural Armor: 98,000 GP
+1 Deflection bonus to AC: 2000 GP
+2 Deflection bonus to AC: 8000 GP
+3 Deflection bonus to AC: 18,000 GP
+4 Deflection bonus to AC: 32,000 GP
+5 Deflection bonus to AC: 50,000 GP
Evasion: 25,000 GP
+1 Resistance bonus to Save(s): 500 GP for 1 save, or 1000 GP for all saves
+2 Resistance bonus to Save(s): 2000 GP for 1 save or 4000 GP for all saves
+3 Resistance bonus to Save(s): 4500 GP for 1 save or 9000 GP for all saves
+4 Resistance bonus to Save(s): 8000 GP for 1 save or 16,000 GP for all saves.
+5 Resistance bonus to Save(s): 12,500 GP for 1 save or 25,000 GP for all saves.
Energy Resistance 5: 4000 GP per energy type.
Energy Resistance 10: 12,000 GP per energy type.
Energy Resistance 20: 28,000 GP per energy type.
Energy Resistance 30: 44,000 GP per energy type.
Heal 2d8 damage with touch (Su): 250 GP/daily use.
Speak/Understand Specific Language: 300 GP/language.
+10-ft Enhancement bonus to Speed: 3000 GP.
+20-ft Enhancement bonus to Speed: 12,000 GP.
+30-ft Enhancement bonus to Speed: 27,000 GP.
+1 Enhancement bonus to CL/ML with Spell Pool: 10,000 GP.
+2 Enhancement bonus to CL/ML with Spell Pool: 40,000 GP.
+3 Enhancement bonus to CL/ML with Spell Pool: 90,000 GP.
Freedom of Movement (continuous): 40,000 GP.
+1 to essentia capacity for soulmelds in specified chakra(s) (does not stack with Incarnum Foci for those chakra): 15,000 GP per Chakra.
Improve flight maneuverability by 1 grade: 12,000 GP
Improve flight maneuverability by 2 grades: 90,000 GP
Poison Immunity: 27,000 GP
Dimension Door SLA: 11,000 GP/use per day.