Apparently talkin' 'bout Japan is like gifs... so here goes a domain for everyone's favorite orc and janitor the always patient and selfless Lug.
Janitor Domain (Lug the Janitor)
Granted Power: Add Hide to your Cleric class skills. While dressed in your holy garb (janitorial clothes) and carry cleaning tools you may hide without cover or concealment in urban environments as long as you do nothing that might draw specific attention to you such as draw a weapon or stare at someone.
- Friendly FaceRoD
- Reflective DisguiseSpC
- Lug’s Cloak of Invisibility (See Below)
- Create FetchCSc
- Lug’s Mass Cleansing (See Below)
- Dispel Magic, Greater
- Limited Wish
- Death PactSpC
- Causality Breaker (See below)
Spoiler: Lug's Cloak of InvisibilityLug's Cloak of Invisibility:
Level: Janitor 3
Components: V, S, DF
Casting Time: 1 full round
Duration: 1 minute/level (D)
Saving Throw: Will negates (see below)
Spell Resistance: No.
This spell functions as Hide from Undead (PHB 241) except instead of affecting only undead it functions against all creatures with HD no greater than one-half your caster level, and the spell does not end unless you touch or attack a creature with HD no greater than one-half your caster level.
Balance Comparison: Invisibility to Enemies (Oriental Adventures 106). Longer duration (1 minute/level instead of 3 rounds). Is self only instead of touch. Works on all creatures with low enough HD instead of all hostile creatures.
Spoiler: Lug's Mass CleaningLug's Mass Cleansing:
Level: Janitor 5
Components: V, S, DF
Casting Time: 1 minute
Range: Medium (100 ft + 10 ft/caster level)
Area: 20 ft radius burst
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless).
When you cast this spell the spirit of Lug washes over the targeted area cleansing it. All traces of disease, whether in objects or creatures, within the area are wiped away, as is all grime. All surfaces and creatures in the area are cured of all diseases (as if each were targeted separately by a remove disease spell), and made squeaky clean. Oozes in the area take 1d6 damage/caster level (max 15d6), and ooze paraelementals and other creatures made of filth take 1d10 damage/caster level (max 20d10).
Spoiler: Causality BreakerCausality Breaker:
Level: Janitor 9.
Components: V, S, Sacrifice, XP
Casting Time: 1 standard action.
Range: Medium (100-ft +10-ft/caster level)
Area: Emanation centered on you out to maximum range.
Saving Throw: None
Spell Resistance: Yes (see below)
You may change the events of the last round. You may undo the results of any one action (each attack in a full attack is defined as a separate action for this effect) per 6 caster levels (max 4 actions at Lv 24). This allows you to undo one creature’s movement, make a success on an attack, skill, ability, caster level or similar check a failure (but not a failure into a success), make a failed saving throw into a successful one, undo the casting of a spell other than Wish (this restores the spell slot, material components, and XP costs), undo the use of a supernatural or spell-like ability (assuming it is activated), or undo another action such as drawing a weapon, opening a door, or other such action. Only portions of actions which took place in the area can be undone, so if a spell was cast outside of the area targeting creatures inside it the actual casting could not be affected, but the target's save could be. Another example a creature outside of the area moves into it, movement outside of the area could not be affected while movement inside could be stopped and therefore you could stop the creature's movement just within the area. If the creature instead moved from within the area to outside the area you could stop it from having began its movement, thus placing it back where it had started its movement.
If a creature has spell resistance it applies to any attempt to undo one of its actions; you roll only once for each such creature and should you fail you do not undo any of their actions.
Sacrifice: 1 Con burn per action reversed.
XP: 500 XP per action reversed.
You are dedicated to the way of the custodian. Whenever a job needs doin’ you’re ready with mop and wit.
Prerequisites: Profession (Janitor) 5 ranks.
Benefit: 2/day you may, as an immediate action, replace any attack roll, saving throw, or skill check you make with a Profession (Janitor) check. Alternatively you may replace your AC with a Profession (Janitor) check against 1 attack after knowing whether that attack would hit your AC or not.
Special: You may take this feat multiple times, each time you do you gain 2 extra daily uses of this feat.
Special: If you have the ability to Turn or Rebuke Undead you may spend 2 turn attempts to gain an extra daily use of this feat.