1. - Top - End - #10
    Ogre in the Playground
    Join Date
    Apr 2006
    Location
    Akron
    Gender
    Male

    Default Re: Advanced Necromancy (50+ new spells, plus new mechanics!)

    Spell Level Index

    Special
    Reverse Magic Jar
    Added retroactively to any spell list containing magic jar, at that level

    Bard
    Spoiler
    Show

    5th-level
    Cure Grave Wounds

    6th-level
    Cure Lethal Wounds


    Blackguard
    Spoiler
    Show

    1st-level
    Mandate Healing, Lesser
    Shadow Eyes

    2nd-level
    Beneth's Black Battle Bind
    Mandate Healing

    3rd-level
    Beneth's Black Blade
    Mandate Healing, Greater

    4th-level
    Life Ward
    Mandate Healing, Vicious
    Pervert Healing


    Cleric
    Spoiler
    Show

    Orisons
    Draw Blood
    Grim Embrace

    1st-level
    Blacksand Bolt
    Bless these Hands, Curse those Claws
    Bury Body
    Incorporeal Surgeon
    Shadow Eyes
    Tomb Friends

    2nd-level
    Brand of Evil
    Caress of Night
    Dread Shroud
    Good Intent, Poor Execution
    Hapless Soul
    Possess Trapper

    3rd-level
    Beneth's Black Battle Bind
    Buried Alive
    Transfer Touch

    4th-level
    Ashes to Ashes
    Call of Death
    Inner Maiden
    Life's Gambit
    Life Ward
    Open the Scars
    Pervert Healing

    5th-level
    Cure Grave Wounds
    Death to the Summons
    Devour Self
    Inflict Grave Wounds
    Lichbind
    Reverse Magic Jar
    Willful Tomb Guardian

    6th-level
    Conscience Burn
    Cure Lethal Wounds
    Inflict Lethal Wounds
    Reckoning of the Flesh
    Waning Death

    7th-level
    Cure Mortal Wounds
    Inflict Mortal Wounds
    Spirit Slaughter
    Unleash Spirit

    8th-level
    Abolish Vitality
    Betrayal of the Soul
    Cure Legendary Wounds
    Elemental Evil
    Inflict Legendary Wounds
    Life Ward, Mass

    9th-level
    Cure Immortal Wounds
    Dust to Dust
    Folly of Avor Ejir
    Inflict Immortal Wounds
    Will of Vecna (change as appropriate for deity)


    Dread Necromancer
    Spoiler
    Show

    1st-level
    Blacksand Bolt
    Draw Blood
    Dread Shroud
    Grim Embrace
    Shadow Eyes
    Tomb Friends

    2nd-level
    Flesh Formation
    Life to Limb
    Mandate Healing, Lesser
    Transfer Touch

    3rd-level
    Beneth's Black Battle Bind
    Buried Alive
    Desecrate ** (Death Ward typo -> Desecrate)
    Ghoul Beacon
    Mask of Forever
    Tomb Choke

    4th-level
    Call of Death
    Death to the Summons
    Forever Flesh
    Lifeward
    Mandate Healing
    Pervert Healing

    5th-level
    Corpsedance
    Contagious Fear
    Devour Self
    Inflict Grave Wounds
    Reverse Magic Jar
    Waning Death
    Willful Tomb Guardian

    6th-level
    Bestow Mind
    Blacksand Decay
    Inflict Lethal Wounds
    Mandate Healing, Greater
    Reckoning of the Flesh

    7th-level
    Elemental Evil
    Inflict Mortal Wounds
    Spirit Slaughter
    Unleash Spirit
    Utterfear

    8th-level
    Abolish Vitality
    Betrayal of the Soul
    Entropic Field
    Folly of Avor Ejir
    Inflict Legendary Wounds
    Mandate Healing, Vicious
    Life Ward, Mass

    9th-level
    Dust to Dust
    Inflict Immortal Wounds
    Throne of Bone
    Will of Vecna

    ** Dread Necromancers have Death Ward at both 3rd and 4th level in Heroes of Horror. I propose that 3rd level Death Ward be changed to Desecrate. This is due to the lack of this most appropriate spell. And since Dread Necromancers are not divine spellcasters, they might as well get it at 3rd level since many spells are given earlier to some classes than others. A Dread Necromancer has less attachment to the divine, thus delaying their acquisition of Desecrate. If they get Unhallow, it is just as appropriate that they get Desecrate.


    Druid
    Spoiler
    Show

    3rd-level
    Buried Alive

    6th-level
    Cure Grave Wounds

    7th-level
    Cure Lethal Wounds

    8th-level
    Cure Mortal Wounds

    9th-level
    Cure Legendary Wounds


    Duskblade
    Spoiler
    Show

    Cantrips
    Draw Blood
    Grim Embrace

    1st-level
    Blacksand Bolt
    Dread Shroud
    Hapless Soul
    Shadow Eyes

    2nd-level
    Beneth's Black Battle Bind
    Brand of Evil
    Caress of Night

    3rd-level
    Ghoul Beacon
    Mask of Forever
    Tomb Choke
    Transfer Touch

    4th-level
    Call of Death
    Life's Gambit
    Life Ward
    Pervert Healing

    5th-level
    Bloodwork Puppet
    Darkened Caster
    Inner Maiden
    Open the Scars


    Sor/Wiz
    Spoiler
    Show

    Cantrips
    Draw Blood
    Grim Embrace

    1st-level
    Bless these Hands, Curse those Claws
    Bury Body
    Dread Shroud
    Hapless Soul
    Shadow Eyes
    Tomb Friends

    2nd-level
    Caress of Night
    Flesh Formation
    Mandate Healing, Lesser
    Life to Limb
    Possess Trapper

    3rd-level
    Buried Alive
    Ghoul Beacon
    Mask of Forever
    Tomb Choke
    Transfer Touch

    4th-level
    Call of Death
    Death to the Summons
    Forever Flesh
    Inner Maiden
    Mandate Healing
    Life's Gambit
    Open the Scars
    Pervert Healing

    5th-level
    Bloodwork Puppet
    Contagious Fear
    Corpsedance
    Darkened Caster
    Devour Self
    Drag to Depths
    Instill Fear
    Lichbind
    Reverse Magic Jar
    Waning Death
    Willful Tomb Guardian

    6th-level
    Agonizing Caress
    Bestow Mind
    Blacksand Decay
    Drag to Depths
    Mandate Healing, Greater
    Reckoning of the Flesh

    7th-level
    Elemental Evil
    Utterfear

    8th-level
    Bone Cycle
    Entropic Field
    Mandate Healing, Vicious

    9th-level
    Avatar of Fear
    Exhume Memories
    Throne of Bone


    Paladin
    Spoiler
    Show

    1st-level
    Mandate Healing, Lesser

    [B]2nd-level[B]
    Mandate Healing

    3rd-level
    Beneth's Black Blade
    Mandate Healing, Greater

    4th-level
    Mandate Healing, Vicious


    Domains
    Blood Domain
    Granted Powers: You gain the Blood Drain ability of a Vampire, except it deals 1d3-1 points of Constitution damage. Any creature killed does not become a Vampire Spawn.
    1- Magic Fang
    2- Greater Magic Fang
    3- Bloodstar (Libris Mortis)
    4- Open the Wounds*
    5- Bloodwork Puppet*
    6- Reckoning of the Flesh*
    7- Avasculate (Libris Mortis)
    8- Avascular Mass (Libris Mortis)
    9- Abolish Vitality*

    Bone Domain
    Granted Powers: Once per day, you may reinforce your bones as a standard action to grant yourself an enhancement bonus to natural armor equal to one-third of your cleric level, to a minimum of 1, for three rounds.
    1-
    2-
    3- Beneth's Black Battle Bind*
    4- Inner Maiden*
    5-
    6- Waning Death*
    7- Reckoning of the Flesh*
    8- Bone Cycle*
    9- Throne of Bone*

    Divine Energy Domain
    Granted Powers: You gain Divine Conversion as a bonus feat.
    1-
    2-
    3- Beneth's Black Blade*
    4-
    5-
    6- Spirit Slaughter*
    7-
    8-
    9- Folly of Avor Ejir*

    Fear Domain
    Granted Powers: You gain Purveyor of Fears as a bonus feat.
    1- Cause Fear
    2- Scare
    3- Fear
    4- Instill Fear*
    5- Contagious Fear*
    6- Symbol of Fear
    7- Utterfear*
    8- Weird
    9- Avatar of Fear*

    Flesh Domain
    Granted Powers: You gain a +4 bonus to Fortitude saves except against effects that also work on objects.
    1- Incorporeal Surgeon*
    2- Flesh Formation*
    3- Death to the Summons*
    4- Inner Maiden*
    5- Waning Death*
    6- Reckoning of the Flesh*
    7- Entropic Field*
    8- Clone
    9- Abolish Vitality*

    Funeral Domain
    Granted Powers: You may use planar ally spells to summon the souls of those you have laid to a peaceful rest. They return as either a shadow, a spectre, a ghost, or a wraith. You may either pay them as normal or you can choose to only summon them once (and end their debt to you).
    1- Bury Body*
    2- Gentle Repose
    3- Buried Alive*
    4- Ashes to Ashes*
    5- Willful Tomb Guardian*
    6- Create Undead (mummies only; not evil)
    7- Unleash Spirit*
    8- Create Greater Undead (spectres only; not evil)
    9- Dust to Dust*

    *New spells listed here.
    Last edited by Maerok; 2008-05-26 at 08:11 PM.