Quote Originally Posted by khadgar567
I am not a expert but looks good essentia per soldier nice and you still can use big guy( eidolon) for important situations only problem is evolutions but it may be solved by giving just enough points
So i really like to see the rest
Thanks! It's actually not too far from completion, you may see it sooner rather than later.


Quote Originally Posted by nikkoli
I think it's a good set up, but one thing is that pathfinder did away with the d4 hit die, I would advise using the d6 if you are having 1/2 bab and a d8 hit die if you decide on 3/4 bab.
Ah okay. I think 1/2 BAB is definitely the way to go. The whole idea of the soldiers is to use them to strike with instead of your main dude, but yeah a d4 Hit Die would be too small for Pathfinder.

Quote Originally Posted by Lanth Sor View Post
It seemed to me as for the evo points it front loads them when i think it should have back loaded them instead. Something like 2 base then 1/2 levels up to 10 then 1 per level 11-15 and 2/ level 16-20


level Vanilla Opt 1 Opt 2
1 3 2 2
2 4 3 3
3 5 3 4
4 7 4 6
5 8 4 7
6 9 5 8
7 10 5 9
8 11 6 11
9 13 6 12
10 14 7 13
11 15 8 14
12 16 9 16
13 17 10 17
14 19 11 18
15 20 12 19
16 21 14 21
17 22 16 22
18 23 18 23
19 25 20 24
20 26 22 26

Oooooooh you know what? I think option 2 is actually perfect. I was sort of struggling with the class' balance between levels, because in the original draft it would come out swinging at level 1 (free fighter from your Eidolon, free fighter from the soldiers, why play Fighter again?), but by the time you got to level 20 you had a bunch of dudes that couldn't actually stand up to anything important. I've been tweaking the scaling on the soldiers a lot, but I never thought to do it on the Eidolon...