1. - Top - End - #30
    Firbolg in the Playground
    unseenmage's Avatar

    Join Date
    Apr 2013
    Middle of nowhere USA.

    Default Re: Madness Such As This - Clockwork Spacewhales

    So, I'm looking to 'solve' the Dominion of Black issue.
    An ambitious desire to be sure.

    To this end I'm looking for monsters that can be construct-i-fied that make more of themselves via their enemies.
    Basically I want to infect a Dominion ship with a clockwork analogue of a xenomorph and take down the whole lot of them with zombie apocalypse math.

    (Oh and I promised my DM I wouldn't use undead so no clockwork-wight-pocalypse for me.)

    Creatures that've caught my eye so far:
    Aboleth (for its mucus ignoring immunity to disease)

    Lycanthropy would seem too limited as most of the Dominion have been abberations.
    Grey Goo are only infectious and replicating optionally in the flavor text.

    Is there a mind controlling via spores or larvae creature out there?

    In any case this weekend we play in this game. Will be one of the last sessions with these characters as we're just too strong and our DM isnt a fan of high level PF (with good reason).

    We've decided to do a round robin wherein each player gets to rerun the campaign in their own style. One of them might even be running it with gurps.
    There's even talk of each playthrough being, in reality, one of a multitude of simulations being run by the final boss monster AI's main computer.
    We're all just holodeck dust in the simulated wind.

    My next character in is going to be a 15 point Race Builder custom job. A half-android, half-robot made possible because nanites. (Backup idea is a Logiad, think tech based fey.)
    She's going to be a Sorcerer Magus who makes minor constructs (badly) doesn't craft anything whose name is Error Doesnotcompute. First name from one parent second name from the other. She thinks her name is pretty.

    Spoiler: Phaestian aka Half-Robot

    Phaestians, also known as Phaestori or Half-Robots, are superficially identical to androids in many ways, and to the uninformed it can be difficult to differentiate the two. Normally, though, Phaestian's robotic heritage is revealed by the glowing light in their eyes and the technological, organ-like mechanisms that riddle their skin. Their bodies, like their parents, are completely artificial, though made of materials that mimic the flexibility, shape, and density of human flesh and bone. Their organs mirror those of humans so well that only by examining the materials and makeup of these systems—which use sheeny oils and polymer alloys rather than blood and marrow—could one guess that their physiology is alien. Upon closer examination one notices that their flesh is dotted with odd hard protrusions akin to bone spurs as well as technological blemishes ranging from integrated circuits to blinking subdermal lights and pulsating cords or hoses. Phaestians are roughly the same size as humans; on average, they are 6 and a half feet tall and weigh 250 pounds.

    Born of a fusion between robotic AI and android nanites, Phaestians are a miracle of technological reproduction. Whether born of an android parent, whose nanites generate reproductive faculties just for the event, or constructed be a robot parent, whose artificial intelligence generates unique schematics for the project, all Phaestians share similar traits regardless of a what sort of robot was involved in their parentage. The race calls themselves the Phaestians, but they are often called Phaesti informally or by outsiders. People who really don't like them call them Phaests (prononounced just like feast) to annoy them. Artificial lifeforms who know of them call them simply Half-Robots.

    What separates androids from golems and other mindless constructs is that androids are living beings and as such possess souls so too it is for Phaestians. Similarly, Phaestians don't live forever, though barring violence or tragedy their bodies never deteriorate. Rather, a Phaestian's cybernetic mind eventually shuts down and self-restarts after about a century, leaving its body vacant for several weeks as the old soul departs for its final reward in the Great Beyond and a fresh, new soul finds its way into the shell.
    Though unlike their android parent with Phaestians there is a fifty percent chance that this process malfunctions and only a dead robotic corpse remains.

    Phaestians are defined by their class levels–they do not have racial Hit Dice. All Phaestians have the following racial traits.

    Racial Traits
    Ability Score Racial Traits: Phaestians have swift reflexes and are very intelligent, but, are plagued by poor health, and have difficulty relating to others. As a result, Phaestians gain a +2 bonus to Dexterity and Intelligence, but suffer a –2 penalty Constitution, and a -4 penalty to Charisma. (-2 RP)

    Type: Phaestians are humanoids with the half-construct and human subtypes. (7 RP)
    Spoiler: Half-Construct traits

    A half-construct race is a group of creatures that are artificially enhanced or have parts replaced by constructed mechanisms, be they magical or mechanical.

    A half-construct race has the following features:
    Half-constructs gain a +2 racial bonus on saving throws against disease, mind-affecting effects, poison, and effects that cause either exhaustion or fatigue.
    Half-constructs cannot be raised or resurrected.
    Half-constructs do not breathe, eat, or sleep, unless they want to gain some beneficial effect from one of these activities. This means that a half-construct can drink potions to benefit from their effects and can sleep in order to regain spells, but neither of these activities is required for the construct to survive or stay in good health.

    Size: Phaestians are Medium creatures, and they have no bonuses or penalties due to their size.

    Base Speed: Phaestians have a base speed of 20 feet. Due to their odd parentage causing their limbs to be ungainly and studded with miscellaneous technological protrusions. (-1 RP)

    Languages: Phaestians begin play speaking Common and Androffan. Phaestians with high Intelligence can choose any languages they want (except secret languages, such as Druidic). See the Linguistics skill page for more information about these languages. (1 RP)

    Feat and Skill Racial Traits
    Bonus Feat: Phaestians have the Technologist feat as a bonus racial feat. (2 RP)

    Dual-Minded: Phaestians gain a +2 bonus on all Will saving throws (1 RP)

    Emotionless: Phaestians have problems processing emotions properly, and thus take a –4 penalty on Sense Motive checks (Note: this trait is called Logical in the Book of Heroic Races: Advanced Androids.) (-1 RP)

    Senses Racial Traits
    Exceptional Senses: Phaestians have darkvision and so can see perfectly in the dark to a range of 60 feet and in addition, they possess low-light vision. (3 RP)

    Other Racial Traits
    Android Alternate Racial Traits
    Phaestians count as Androids for the purposes of Alternate Racial Traits and Favored Class Options. (0 RP)

    Damage Reduction: Their robotic heritage grants Phaestians a tough exterior. Though not as strong as the metal exteriors of their progenitors, a Phaestians's skin is suffused with a microthin layer of the skymetal glaucite granting them Damage Reduction 2/adamantine. (2 RP)

    Improved Cobbled Items: Phaests are masters at crafting things from other things. The category of “improved cobbled item” is a general catchall to describe any piece of equipment that has been repaired or modified by a Phaest. Such items are of an inferior quality—they last for only 24 hours. If crafted at +10 to their craft DC they break after an amount of time equivalent to how long it took to create them.
    Improved cobbled items can never be masterwork items. An improved cobbled item is of much lesser quality than a normal item, and thus costs only 25% as much as the normal item, but is often much bulkier. Any cobbled item of 1 pound or more in weight actually weighs twice as much as a normal item of its type. Any item that normally costs more than 50gp per the level of the character crafting it can never be an improved cobbled item, nor can alchemical items be cobbled. At the GM’s discretion, other items may not be able to be improved cobbled items either. (1 RP; or if automatically proficient with improved cobbled items the character has made 2 RP)

    Intermittent Force Field: Their robotic parentage has granted Phaestians a lesser version of a robot's force field. One time per day as a spell-like ability that can only affect themselves they can use the spell False Life. (2 RP)
    Replaces Nanite Surge.

    Nanite Surge: A Phaestians's body is infused with nanites. Once per day as an immediate action, a Phaestians can cause her nanites to surge, granting a bonus equal to 3 + the Phaestians's character level on any one d20 roll; this ability must be activated before the roll is made. When a Phaestians uses this power, her technological blemishes glow with light equivalent to that of a torch in illumination for 1 round (3 RP.)

    Vulnerable to Electricity: Phaestians take 150% as much damage as normal from electricity attacks, unless they are immune to electricity via other special defenses. (-2 RP)
    Last edited by unseenmage; 2016-10-16 at 05:20 PM.