TheTeaMustFlow's Drinkable Warmth
3rd level Transmutation
Casters: Bard, Ranger
Casting Time: 1 minute
Range 30 feet
Components: V, S, M (A tea leaf, which is consumed during the casting)
Duration: 1 hour
You cause up to 5 cups of water or tea in range to become magical tea for the duration. Drinking a cup of this tea causes the person who did so to regain 1d6 hit points, and become resistant to cold damage for the rest of the duration. If the magical tea isn't drunk before the duration ends, it becomes mundane tea.
At Higher Levels. If you cast this spell with a spell slot of 4th level or higher, the tea restores an extra 1d6 hit points for each level above 3rd. If you cast this spell with a spell slot of 9th level, it provides immunity to cold damage instead of resistance.