Quote Originally Posted by ajkkjjk52 View Post
Seems fine to me. If anything, I'd say that the abilities are too weak, and natural weapons that small will never be used by a PC except in the case of emergencies.

I'd even consider increasing the benefits of the 'Plant Blood.' Maybe a nice bonus against poison?
The natural weapons are more of, yeah, supposed to be weak. They use clawlike weapons much more often than their actual hands, but it should be addressed.

The Poison save sounds like a good idea.

Quote Originally Posted by Rama_Lei View Post
Maybe a caster bonus on summoning spells?
I'm not sure how to do that. Maybe summon (Result)+1 thing, up to the actual maximum?