B'rohg are odd four armed primitives in some way related to Athasian giants. They have burnt orange skin and long black hair with flat noses.

· +12 Strength, +6 Constitution, -4 Intelligence (minimum 3), -4 Cha
· Size Class: Large size. -1 penalty to Armor Class, -1 penalty on attack rolls, -4 penalty on Hide checks, +4 bonus on grapple checks, lifting and carrying limits double those of Medium characters. Space is 10', Reach is 10'.
· Giant, giving them Low Light Vision
· Base land speed 40 ft.
· +4 Natural Armor Bonus.
· Rock Throwing (Ex): The range increment is 120 feet for a B'Rohg’s thrown rocks.
· Multiweapon Training (Ex): The B'rohg reduces it's Penalties when fighting with Multiple weapons by 2. For Example if it doesn't have any Multiweapon Fighting Feats it would normally take -6 with the primary hands and -10 with the off hands. The B'rohg takes -4/-8 respectively, and this stacks with Multiweapon Fighting Feats.
· Racial Hit Dice: A B'rohg begins with five levels of Giant, which provide 5d8 Hit Dice, a base attack bonus of +3, and base saving throw bonuses of Fort +4, Ref +1, and Will +1. A B'rohg's Giant levels give it skill points equal to 8 × (2 + Int modifier, minimum 1) and 2 Feats. Its class skills are Climb, Listen, Spot, and Survival.
· B'rohg have a Primary Slam attack doing 1d4 plus Strength Bonus. They get 2 Slam attacks with a Full Attack.
· Automatic Languages: B'rohg. Bonus Languages: Common, Giant.
· Level Adjustment: +4
· Favored Class: Barbarian

Adulthood: 14
Barbarian, Rogue, Sorcerer: +1d4
Bard, Fighter, Paladin, Ranger: +1d6
Cleric, Druid, Monk, Wizard: +2d6

Middle Age: 30
Old: 45
Venerable: 60
Maximum Age: +2d10 Years

Base Height: Male: 10 ft. Female: 8 ft.
Height Modifier: +2d4 ft.
Base Weight: Male: 1000 lbs. Female: 800 lbs.
Weight Modifier: x(2d8) lbs.

As usual, Hit Dice and LA preclude most casters. Though you have some decent multiweapon fighting options available if you go pure beatstick.
Adventuring Race: Escaped gladiators feel too ashamed to return to their tribe, and are the only ones likely to become adventurers (as quite frankly they have no other option but living alone in the wilderness).
Character Development: You'll get a lot of prejudice for being a member of this race, so plan accordingly.
Character Names:

Due to their primitive natures the B'rohg are looked down upon by almost everyone, with most civilized races considering them little more than animals.
Personality: You are neither suspicious nor superstitious, and are generally curious or in awe of things you should probably leave well enough alone.
Behaviors: Being primitive nomads, the B'rohg's existence requires most of their waking moments dedicated to simple survival.
Language: B'rohg speak their own language consisting of grunts and sign language.

The B'rohg are stone age, nomadic primitives with little to no culture. For the most part they can't even learn modern languages. They produce nothing, and contribute to civilization only as gladiatorial slaves. Unlike many races, they appear to have no defined gender roles.
Alignment : Being close to animals, most B'rohg are Neutral.
Lands : Due to their nomadic nature the B'rohg can be found virtually anywhere on Athas.
Settlements : Having no homelands, the B'rohg have no settlements as well.
Beliefs : The B'rohg do not appear to have a religion.
Relations: Other races consider the B'rohg as animals or slaves only. For their part, the B'rohg will eat the other races if hard pressed.

· You were a gladiatorial slave until a disaster of some sort wiped out the city you were in, leaving everything dead but you. You know journey to find out what happened, and why you were spared.
· Your master has promised you freedom if you hunt down a man for him. Skeptical, you agree. Things have taken an odd turn since then...
· Psychic surgery has altered you, and granted you human level intelligence. Now you look for a place in the world. Your tribe won't take you back, no one wants an intelligent B'rohg, and your benefactors apparently consider making you intelligent an unwelcome side effect of their experiment.

B'rohg Racial Substitution Levels

Level 2: You have different options with Combat Mastery
Combat Mastery: You have Multiweapon Fighting instead of Two-Weapon Fighting. At 2nd level you get Multiweapon Fighting. At 6th Level you have Improved Multiweapon Fighting. At 11th Level you gain Greater Multiweapon Fighting.
Level 4: You have different options with Animal Companion. See Page 1 of Terrors of Athas.
Level 7: Replace Woodland Stride with the Sandskimmer Feat (see Sandstorm).

Level 1: Replace Rage with Whirling Frenzy (see here http://www.d20srd.org/srd/variant/cl...reVariants.htm )