The Arcane Rager

Prerequisites:
Base Attack Bonus: +3
Feats: Combat Casting
Spellcasting: 2nd level arcane spells
Special: Rage class feature

------------------------------

Hit Die: d10

Level BAB Saves Special Spellcasting
1 +0 +2/+0/+2 Rage Casting (0th) +1 to existing spellcasting class
2 +1 +3/+0/+3 Rage Casting (1st) +1 to existing spellcasting class
3 +2 +3/+1/+3 Armored Casting (Light) +1 to existing spellcasting class
4 +3 +4/+1/+4 Rage Casting (2nd) +1 to existing spellcasting class
5 +3 +4/+1/+4 Rage 1/day +1 to existing spellcasting class
6 +4 +5/+2/+5 Rage Casting (3rd) +1 to existing spellcasting class
7 +5 +5/+2/+5 Spell Surge Rage
8 +6 +6/+2/+6 Rage Casting (4th) +1 to existing spellcasting class
9 +6 +6/+3/+6 Armored Casting (Medium) +1 to existing spellcasting class
10 +7 +7/+3/+7 Rage Casting (5th) +1 to existing spellcasting class
11 +8 +7/+3/+7 Rage 2/day +1 to existing spellcasting class
12 +9 +8/+4/+8 Rage Casting (6th) +1 to existing spellcasting class
Class Skills (2 + Int)
Climb, Concentration, Craft, Intimidate, Jump, Knowledge (All), Listen, Profession, Ride, Search, Spellcraft, Spot

Weapon and Armor Proficiency: An Arcane Rager does not gain any proficiency in weapons or armor.

Rage Casting (Ex): An Arcane Rager has learned how to maintain enough sense while raging to cast spells. She still cannot use certain skills or any other action normally disallowed by raging. At first level, she can cast 0th Level Spells while raging. At every even level after, she can cast the next level of spells.

Armored Casting (Ex): At level three, an Arcane Rager learns how to simplify her somatic components enough to be able to use them in light armor without penalty. At level nine, she can also cast spells in medium armor without penalty.

Rage (Ex): At levels five and eleven, an Arcane Rager gains an additional daily use of Rage.

Spell Surge Rage (Sp): Upon reaching level seven, an Arcane Rager can channel her magic through her anger, increasing it's power. While raging, all spells she casts are treated if she were one level higher, and any spells that offer a save have their DC increased by 2.