2017-03-12, 10:10 AM (ISO 8601)
Re: Roleplaying Rules
Meh I think there has always been some degree of understood separation between description and mechanics (though not as firm a one as arose in the 3e mindset)... especially when they two disagree that it is clear that 'mechanics win' in some way. If a monster is described as 'tough' and 'hard to kill'; but has low AC and not much HP to speak of and no trait that shows particular endurance... then the 'tough' and 'hard to kill' was 'just description' and shouldn't be expected to influence anything at the table except perhaps (false) monster reputation; it isn't a sign that I need to add a secret toughness ability to the monster as a GM
Last edited by Naanomi; 2017-03-12 at 10:11 AM.