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Thread: Converting Red Hand of Doom to 5e

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    Default Re: Converting Red Hand of Doom to 5e

    Old Warklegnaw

    Spoiler: Old Warklegnaw
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    Huge Giant
    -------------------------
    Armor Class 14
    HP 134
    Speed 30 ft
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    Str +6, Dex +0, Con +5
    Int -1, Wis +2, Cha -2
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    Skills Intimidation +1, Perception +5
    Senses darkvision 60 ft
    Languages Giant, Common
    CR 7 (2900 XP)
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    Actions
    Multiattack. Old Warklegnaw makes two melee attacks or two ranged attacks.
    Greatclub (melee, reach 10 ft) +8: 3d8+6 bludgeoning
    Boulder (thrown 60/240 ft) +8: 3d10+5 bludgeoning


    Encounter Composition
    Old Warklegnaw

    XP Award: 2900
    The PCs can earn the full XP Award for this encounter either peacefully or through combat.

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    Old Warklegnaw is a Hill Giant, advanced to CR 5, with significant tweaks here and there.

    I haven't playtested this encounter, and I don't know if I'll get around to it, because its difficulty doesn't matter too much. (Comparing the stat block with the hydra's, even though they're supposedly the same CR, it looks like our giant friend will be a little too easy of an encounter.) But the party isn't "supposed" to fight Old Warklegnaw, they're supposed to recognize him as a possible ally and turn the encounter into a social one rather than a combat. So it doesn't matter if they fight Warklegnaw and he goes down a little too easily.
    Last edited by Draz74; 2017-06-04 at 10:11 PM.
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