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Thread: So how good *is* Swiftblade?

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    Default Re: So how good *is* Swiftblade?

    If you need persist, you have most of the spelldancer requirement.
    Quote Originally Posted by Gruftzwerg View Post
    Imho people overvalue Timestop (for Swiftblades). Imho the sole purpose of it in this build is only for buffing up, initiate & escape. But it doesn't help your crippled dmg (compared to optimized mundane melee/ubercharger and to full casters), besides from the getting some buffs.

    It would help a tank build, but the lvl at where it starts to work and would shine, tank builds become almost useless due to the Rocket Tag problem.

    Imho it feels like a Jake of all Trades and a Master of None. And even that is better covered by Bards and Chameleons than by a Swiftblade.

    Well it's quite possible to have 9th level spells and 9 levels in swiftbalde for perpetual options, which is a level of actions economy otherwise difficult to achieve. On top of that, it's a gish class, so arcane strike and power attack are applicable.

    Not to mention that you're an arcane caster, so you have Wraith Strike, obviating the need for shock trooper to cancel the PA penalty, and you won't need to charge when you have a free action each turn. Sure, you lose a damage to an ubercharger, in exchange for being useful for anything other than fighting enemies easily killed anyway, and you aren't a glass cannon while doing it.

    What you mean to say is that it's a master of all.
    Last edited by Snowbluff; 2017-07-30 at 06:47 PM.
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